Poll

What to focus on first?

Polish and mod completion (add special functionality to bugs and stuff that have been needing it)
Finish and release the MAS Magma Exo-suit
Finish the MAS Scarab-Wasp playertypes
Create more ASN (robotic) playertypes
Finish up and release the currently exsistant but unrelased bugs (the Tremormites, the two spiders, BugMod 3, ect)
Work on the remainder of the wasps
Work on new bugs!
Create more MAS weapons/suits/items/ect

Author Topic: The Bug & MAS Mods (Server coming maybe)  (Read 752341 times)

the first two pics I didn't even notice anything until you pointed them out lego. I knew that dready was in the last pic though.

Lego is LITERALLY slow poke it seems guys.
Oh. Too slow.
But yeah, that's been there for ages.
THEY HAVE BEEN WATCHING


:(
Server info pls

Server is going up in an hour and about ten minutes.

I'll try to be there.




OK server is up
« Last Edit: July 05, 2014, 06:07:43 PM by ArmyUnit »

Btw have a list of changes:

-Reduced range of Tremormite spine attack

-Reduced damage of Tremormite spine attack

-Decreased energy drain rate of MAS Plasma cutter

-Fixed Blue Wasp playing mite pain sounds

-Balanced Proto ASN:
 -Reduced firerate of ProtoBeam
 -Increased energy cost of ProtoBeam
 -Increased damage of ProtoBeam
 -Reduced damage of ProtoBurst (from 30 -> 25)
 -Increased energy cost of ProtoBurst very slightly (8 -> 9; net cost 24 -> 27 Correction: 32-> 36)
 -Reduced health slightly
 -Reduced range/volume of fire sound (need testing)

-Increased movement speed of Security and Anti-Riot Scarab-Wasps

« Last Edit: July 05, 2014, 07:36:25 PM by ArmyUnit »

Server is down. Went really well over all.

Some balance observations:

-Proto ASN is still somewhat OP. Will probably get a health nerf and a reload time increase to the Burst weapon.
-Exo-Suit might be slightly OP now, will need to test more.
-Tremmormite drone seems much more balanced now, though it could use some animation fixes and updates.
-Sand parasite seems OP, though this seems to largely be due to the animations not fitting the bounding box. Will need to fix.
-Spine mite could possibly need a small nerf

Other then those, I didn't notice anything major.
« Last Edit: July 06, 2014, 04:36:04 AM by ArmyUnit »

Today's server was fun. Hopefully the server next week would be just as fun if not more fun.

Everyone on bugs who was capping the flag was either a spider, wasp, or tremormite. MAS needs a fast class >:(

Everyone on bugs who was capping the flag was either a spider, wasp, or tremormite. MAS needs a fast class >:(

get gud

Agreed. I do have some fast ASNs planned. For the time being though, I should probably start to move away from CTF.
Cap point gamemodes seem to give more balanced gameplay from what I remember.


get gud

Agreed. I do have some fast ASNs planned. For the time being though, I should probably start to move away from CTF.
Cap point gamemodes seem to give more balanced gameplay from what I remember.
CTF is indeed a bit harder to balance.
Since points require the players to be on a specific place for a lengthened period of time.


come forth my noble followers

Oh also there was something I wanted to say.. hmm..
What was it..
https://www.youtube.com/watch?v=Gaa3_dfE8U4&feature=youtu.be

That was neat, I liked it, but idk how much Swifty would like it since you got footage of him. You better hope he doesn't kill you for it.