Author Topic: I suggest we try doing the Blockhead ragdoll for Garrysmod again.  (Read 29552 times)

I could easily retexture it if i had the model.

EDIT: Hell, if i put my mind to it, i could probably make it so you can customize the ragdoll, or even make it a playermodel.
« Last Edit: July 09, 2010, 05:01:13 PM by OneWithFire »

i could probably make it so you can customize the ragdoll, or even make it a playermodel.
You don't know how GMod ragdolls work.

You don't know how GMod ragdolls work.

Then how do i make playermodels for the RP community im with?



but whatever you say marcem, as everyone knows, you're the god of gmod.

Ill just go keep doing what you say is impossible.

Then how do i make playermodels for the RP community im with?



but whatever you say marcem, as everyone knows, you're the god of gmod.

Ill just go keep doing what you say is impossible.
It's not using Valve's Biped bones, so it will not work as a player model. 

It's not using Valve's Biped bones, so it will not work as a player model. 

With a little tweaking it will.

With a little tweaking it will. 
But it wouldn't work well at all.  There would be too many bones in it for just a little blockland minifig.  Customization doesn't work well either.  It wouldn't work on ragdolls unless they're separate models.

Why dont we do what they did for this mod?

http://www.garrysmod.org/downloads/?a=view&id=94368

except blocklandish

and stuff

Customization is player only.


This is really needed. I will DL, you have my promise.


I've been delaying it, due to the issue.  If I don't mess with it/fix it tomorrow, I will release the source of the model.



I don't care what people say. Bump.

Bring
Up
This
Topic


Butt