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When did you start playing?

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Author Topic: RuneScape - I'm not skilled enough to brush some dirt off this herb  (Read 806368 times)

Some people hated underground pass, and i can understand why. If you didn't come prepared it's really easy to die, and even if you're prepared you can get really unlucky. Back when i did the quest we didn't have grave stones, so dying was almost an end-game situation.
Underground Pass was fun, the only main annoying part was when you had to go through the trap maze.

i did it many years ago when it was classic rune still.

its so confusing on the release day of a quest when there are 100s of people going all over and no one seems to know what is going on lol

fun note. the day they added the jungle, and shilo village (shilo village quest)
me and these 2 guys i did the quest with, were the very first people to enter the town. and all servers got a pop up message to congratulate us.
paul greeted us lol

this had to be like 8 years ago x.x
« Last Edit: March 15, 2013, 06:38:37 AM by Bisjac »

Wow Bisjac you're old lol. Also my favorite quest of all time was Swan Song. I actually enjoyed the quest as i found the old man amusing as well as the reward to fish monks.
« Last Edit: March 15, 2013, 11:49:27 AM by hgpucom »

Bisjac, you've been playing for ages wow.

Quote from: Isannah's Runescape Site
Bisjac-hes not that famous! but i think he created a hacking program to get rich..

also,
http://bisjacisannahs.webs.com/bisjac.htm

http://runeonline.webs.com/famouspeople.htm

I feel very late, but still, what the hell? I didn't know Bisjac was a master hacker lol
« Last Edit: March 15, 2013, 11:17:30 AM by Shadowed999 »

i never hacked anything lol. isannah was my arch enemy... she made all sorts of clubs and clans against me back then

i never hacked anything lol. isannah was my arch enemy... she made all sorts of clubs and clans against me back then
phew ok i atarted freaking out a bit and was about to beg you to never hack me.

i never hacked anything lol. isannah was my arch enemy... she made all sorts of clubs and clans against me back then
Oh wow that's great to know. I was worried for a bit.



I'm not sure if this is supposed to happen

i did it many years ago when it was classic rune still.

its so confusing on the release day of a quest when there are 100s of people going all over and no one seems to know what is going on lol

fun note. the day they added the jungle, and shilo village (shilo village quest)
me and these 2 guys i did the quest with, were the very first people to enter the town. and all servers got a pop up message to congratulate us.
paul greeted us lol

this had to be like 8 years ago x.x
i wish they would do something like that today, they haven't added a new, sizable area in ages.

I killed some guy in the crucible while i was testing it out for the first time and i made 265k
« Last Edit: March 17, 2013, 09:23:47 AM by fred da kiko »

i wish they would do something like that today, they haven't added a new, sizable area in ages.
This is a problem with current RS because everything in the game has grown, yet the world stays the same size; every NPC and area looks so special and detailed, yet they're all within ten metres of eachother.

it works in OSRS because the world is built using a certain amount of objects, almost never creating new buildings or NPCs for new areas; e.g.; in OSRS you can look like an NPC, and NPCs look like you. Most NPCs wear clothing that you could wear, or at least re-coloured clothing that you could wear. It makes you feel more like a part of the world. Buildings and terrain are also built using a few different objects, making the theme more consistant and apparent.

In modern RS, every NPC and thing has its own model, making you and your items look out of place. it's also more notable how close things are to eachother. Englarging trees while keeping forests the same size makes forests look smaller, and towns have completely separate styles. Keeping almost every activity besides minigames and quests to three or four cities doesn't help either, and since you can run constantly, teleports become useless (not to mention lodestones making magic useless in the first place) and the world shrinks even more.
The world needs to be upscaled and enlarged to make it work.

This is a problem with current RS because everything in the game has grown, yet the world stays the same size; every NPC and area looks so special and detailed, yet they're all within ten metres of eachother.

it works in OSRS because the world is built using a certain amount of objects, almost never creating new buildings or NPCs for new areas; e.g.; in OSRS you can look like an NPC, and NPCs look like you. Most NPCs wear clothing that you could wear, or at least re-coloured clothing that you could wear. It makes you feel more like a part of the world. Buildings and terrain are also built using a few different objects, making the theme more consistant and apparent.

In modern RS, every NPC and thing has its own model, making you and your items look out of place. it's also more notable how close things are to eachother. Englarging trees while keeping forests the same size makes forests look smaller, and towns have completely separate styles. Keeping almost every activity besides minigames and quests to three or four cities doesn't help either, and since you can run constantly, teleports become useless (not to mention lodestones making magic useless in the first place) and the world shrinks even more.
The world needs to be upscaled and enlarged to make it work.
I once suggested an update where they just added vast expanses of forest where they could put new things in instead of plastering them to other areas. it occured to me with the update of the new clan area that they pasted onto falador that there really isn't much space to just explore where there isn't something that would be basically destroyed if you placed stuff there. It was instantly shot down because almost the entire runescape playerbase is an angry prick.

Since I've been here, it seems as though they've only been allowing F2P into past member-only areas, but not adding anything new. I think a large forest area would be pretty cool, like what Fred suggested. It could be like a small settlement/outpost and as time goes on, the place progresses into a larger Stronghold/City, growing with challenges.


I've also talked to atleast 20 players before they gave up on Runescape, 5-6 were members. They said Runescape lost its charm to them and that they ruined the game.

they have done that with many areas. the jungle was all added with only tiny shilo village. and all that empty tree space. nowadays the jungle is so packed you cant even run straight without hitting an npc or ladder.

the elvan area was vast trees with nothing in it.
yanille was added with huge empty space of trees around it.
when they expanded the desert down, there was only the bandit camp for like 2 years. and then stuffloads of pointless sand area

they have done that with many areas. the jungle was all added with only tiny shilo village. and all that empty tree space. nowadays the jungle is so packed you cant even run straight without hitting an npc or ladder.

the elvan area was vast trees with nothing in it.
yanille was added with huge empty space of trees around it.
when they expanded the desert down, there was only the bandit camp for like 2 years. and then stuffloads of pointless sand area
Yeah, but the issue is there's no more land, so they need to add more. The game was reoptomized and they have been using it to add more polygons to stuff so small it could be a single texture and nobody would notice.

http://www.youtube.com/watch?v=V7OmzDhjvYs&list=UUGpr8LIrdwrEak3GuZLQPwg&index=3


/late

This update does seem pretty cool, i'm only wondering if it will be member's only or not, seeing as though they said "We want everyone to experience this."

Hopefully not. c: