Yuki can you explain to me, in cod4/mw2/black ops if RPG has those little fins like on the real life on the projectile, why the forget does the rocket change direction in a up/down/left/right motion all the time?
The fins are there to stop that, obviously they can't fully prevent it though. They're just there for mid-air stabilization, a real RPG doesn't change directions that rapidly (well, it depends on country of origin, wear, etc, etc. For example, an IDF booster and warhead will probably have "smooth sailing" and hit it's targets with no problems while an Iranian RPG won't have the same sucess.). But yeah, in the game it's for show/balancing, in a FPS like CoD a very intense level of realimism wouldn't be fun.
Your trolling.
Also, RPGS are reliable. Imagine this: Try smashing a watermellon with your fist sometime.
What a terrible brown townogy.