Cybertails you are a FIGHTER pilot that means you get FIGHTER weapons.
Read the damn thread then pick a ship.
Also Fighter pilots (scarpelt and cybertails), give me a name for your squadron as well as what weapons you want. There are:
Fighter Laser: Very Close range, high rate of fire, low damage (good against frigates)
Fighter Pulse Laser: Very Close range, high rate of fire, low damage (good against fighters)
Fighter Rockets: Close range, low rate of fire, med damage (good against frigates and cruisers, useless against fighters)
Fighter Torcreepes: Close range, low rate of fire, high damage (good against shielded targets, but slows you down a lot.)
Also:
ATTENTION EVERYONECan I have this?With these:
-snip-
THIS PERSON DID EXACTLY WHAT I WANT YOU PEOPLE TO DO.
I haven't even looked to see if his modules are going to be remotely effective,* but still. He picked his ship, picked the right amount of modules, and made sure the modules are compatible with his ship class. DO THIS, PEOPLE.
* Edit: I just did, and I have to ask, have you played this game before? Because that's actually a fairly balanced loadout.