Author Topic: Oblivion Megathread [Don't make new threads]  (Read 73286 times)


Yeah, I missed my chance. Unless you have the Vile Lair DLC(which I don't) because there's an ever-sleeping prisoner for vampires to use to feed.
> Developer console
> "coc testinghall"
> Find the door that leads to the vampire room
> Ever-sleeping prisoner

You don't need DLC.

bump for dragens and kiling on horeses!!!!

> Developer console
> "coc testinghall"
> Find the door that leads to the vampire room
> Ever-sleeping prisoner

You don't need DLC.
I'm on 360. I exploit complicated glitches to get what I want.
And others, not so complicated. Like duping items with scrolls.


When your acrobatics skill is high enough you can jump over two stories! Oh and apparently you can spin in circles while in the air, what's up with that?

When your acrobatics skill is high enough you can jump over two stories! Oh and apparently you can spin in circles while in the air, what's up with that?
best place to forget around with acrobatics is Bravil with Better Cities installed. There's a stuff ton of clustered houses that you can climb and jump across. I would jump around on the buildings and shoot guards with my bow.

I once enchanted 104 duplicate amulets with the same enchantment(fortify Acrobatics on self), each set of two amulets under a different name(two named A, two named B, and so on), and then I went into a sewer and did the following:
-Equip one amulet named "A"
-Closed inventory and brought it back up
-Try to equip other amulet named "A"
The game forcibly removes the first amulet but not its enchantment, leaving me with the enchantment as a permanent effect.
Drop the two "A" amulets and put them somewhere out of the way, like an open-topped barrel in the sewer I was in. I believe for me, it was the
I repeated this with the other sets of two amulets, and when I came out of the sewer about an hour later I had an acrobatics skill of about 350.

Notes:
-It won't work to simply duplicate one enchanted amulet. Since they have to have different names, you must manually enchant each amulet and manually name them all. You gotta work to succeed.
-Right after you drop the duplicated amulets, without first closing the inventory, equip something on another part of the body(a pair of shoes works here). This will prevent the risk of the enchantment disappearing when a different amulet is placed in the duplicated amulet's spot.
-While the glitch will work with any article of clothing, do not use enchanted shields, as this tends to make the game crash on 360. And I know, if you were on PC, you wouldn't be reading this in the first place.
-If you could stand the monotony of manually enchanting and naming 104 amulets, how about 208? It works with any number of amulets so long as they're each named differently.
-A,B,C...
When you run out of singular letters:
-AA,BB,CC...
And so on.
« Last Edit: August 01, 2011, 12:53:01 PM by Man 2 »

~

player.setav acrobatics 350

enter

~

player.setav acrobatics 350

enter
-While the glitch will work with any article of clothing, do not use enchanted shields, as this tends to make the game crash on 360. And I know, if you were on PC, you wouldn't be reading this in the first place.
Read the post next time.

My god, I'm on 360. I'm on the goddamn Xbox 360, I do NOT have the game for PC. Get it through your heads, I have it on 360. I can not type a code into the console to get what I want, I need to work for it. My god.

I'm well aware that there's a console command to obtain the effects of EVERY glitch I talk about. I'm speaking for those unlucky few on 360 who don't have the convenience of a console to make the game a sandbox for them.
« Last Edit: August 01, 2011, 01:02:16 PM by Man 2 »

~

player.setav acrobatics 350

enter

the game only goes up to 255 on pc
or at least mine does

the game only goes up to 255 on pc
or at least mine does
Which gives one all the more reason to obtain permanent effects from enchantments. They're fortifications, not skill boosts. Only some skills offer the level perks with fortifications; for example you will not be able to cast journeyman level spells with a level 51 Destruction skill that you obtained through fortification.
Therefore, the skill or attribute you fortified will be forever green in your list, as if it were fortified. Small price to pay for god-like Acrobatics. Or Speed. Or Strength, or Willpower, or whatever the hell you decided to fortify.

By the way, can you fast travel in mid-air? I can, and I don't think I should be able to.
Also, waiting restores my health, fatigue, and magicka. I don't think that should happen either.
« Last Edit: August 01, 2011, 01:34:07 PM by Man 2 »

Which gives one all the more reason to obtain permanent effects from enchantments. They're fortifications, not skill boosts. Only some skills offer the level perks with fortifications; for example you will not be able to cast journeyman level spells with a level 51 Destruction skill that you obtained through fortification.
Therefore, the skill or attribute you fortified will be forever green in your list, as if it were fortified. Small price to pay for god-like Acrobatics. Or Speed. Or Strength, or Willpower, or whatever the hell you decided to fortify.

too bad console sucks

and why would you want 350 acrobatics? jumping that high totally rips me out of the roleplaying

too bad console sucks

and why would you want 350 acrobatics? jumping that high totally rips me out of the roleplaying
your opinion is wrong

and why would you want 350 acrobatics? jumping that high totally rips me out of the roleplaying

Oblivion's stuffty gameplay mechanics will rip you out of roleplaying.