The AboutAll the info you need!You, will post something you think should be added to the map.
And if it's not handicapped i will add it!
The Rules.Brake em' and i cry :(1. Don't ask to add handicapped stuff to the map, that includes
2. Keep the topic on-topic this means no asking how i did things, or how to install Source SDK,
unless it is under something that is related to the topic and it should also have have the italics tag on it.
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This is just to keep the topic clean.
3. Stick with the theme around where you want something added.
4.
IF YOU HAVE NOT PLAYED A SOURCE GAME YOU CAN NOT SUGGEST THINGS.More rules to be added when it see maggoty i don't like.
The GameAnd the dirt was formed.
BlogFinished at
9/10/2010 at 9:27(Photo above)
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+Added one signal block and a ocean of blackness. (zookuw)
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Finished at
9/10/2010 at 9:30(No photo)
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* Resized the block so it was thiner. (zookuw)
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Finished at
9/10/2010 at X:XX(
Photo)
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+ Added a Upward hill (JD)
+ Added some Displacements (zookuw)
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Finished at
9/10/2010 at 10:20(
Photos)
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+ Added a stright road at the top of the ramp. (canto xe)
+ Added a prop_static (bench_indoor001a.mdl) (canto xe)
+ Added a embankment wall. (zookuw)
- Removed stripes on roads till later (zookuw)
- Removed Displacements till later (zookuw)
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Finished at
9/10/2010 at 12:40(
Photo)
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+ Added 2 boxes behind the bench (cardboard_box002a_gib01.mdl) (canto xe)
+ Added 1 Crate behind the bench (wood_crate001a_damagedmax.mdl) (canto xe)
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Finished at
9/10/2010 at 1:10(
Photo)
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+ Added a tunnel at the top of the road. (zookuw)
* Changed the road at the top into a X rather then a T (zookuw)
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I may add things that you guys don't tell me to, or fix things at the same time. that will be recorded in the blog.