Author Topic: Bullet "Holes"  (Read 3952 times)

Addons can't crash.

that's what i said
i know they can't crash :l

go forget yourself, torque.

you go forget yourself :J

This CAN be done with particles i believe.
But i don't advise it as a minigun type of weapon would spawn thousands of those particles in a minute, if not more.
Particle lagg.
K i can fix that 1. make it so when 10 or more bullet holes are spawned make each of them dissapear as a new one is spawned by that player

K i can fix that 1. make it so when 10 or more bullet holes are spawned make each of them dissapear as a new one is spawned by that player

I don't know if that's possible.
My idea was editing the gun smoke (the smoke that you see when a bullet hits something) to a particle that stayed in one place and looked like a bullet hole, and some amount of time later (maybe RTB prefs can change it?) it would dissapear.

I kind of get two ideas from this post. The idea of an actual "hole" through where the bullet, hit, or an image like this that appears on the brick, like if you shot 5, 10 etc. bullets they would eventually dissapear.


thats what i said it spawns a image

You can't spawn an image out of thin air.
It would have to be textured onto blank.dts (or something like that) or be a GUI, which would be ugly.


Hey guys.

Guys.

You know the bow?

Instead of an arrow sticking out of the wall, a flat picture.

and it would dissappear after 5 seconds like all arrows do.


Hey guys.

Guys.

You know the bow?

Instead of an arrow sticking out of the wall, a flat picture.

and it would dissappear after 5 seconds like all arrows do.
This.

I think it can be done with events, but it will be low-quality.

Just make it like:

Quote from: Events
0 > onProjectileTouch > Self > SetEmmiter > [whateveremiteryouwantinhere]
500 > onProjectileTouch > Self > SetEmmiter > None

But the emitter is always spawning in the middle, and you would also need to make this event for every single brick in your DM/TDM/Whatever.

 Can't this be done with decals?

Hey guys.

Guys.

You know the bow?

Instead of an arrow sticking out of the wall, a flat picture.

and it would dissappear after 5 seconds like all arrows do.

THAT IS WHAT I SAID


all the emitters do is put a temporary decal on the wall

Hey guys.

Guys.

You know the bow?

Instead of an arrow sticking out of the wall, a flat picture.

and it would dissappear after 5 seconds like all arrows do.
Good idea. Or, if nothing else, rip part of the script of the Portal Gun, specifically the whole swirling vortex part. Then change the emitter. But arrows would probably work better :/