Ideas (Just say Y/N/Maybe)
- Fireplace
- Smelter
- Fishing Boats, fishing and fish
- Anvil
- Cheaper plastic for beginners
- Animals, meat, and roasting
- A good mine
- More weapons
- Fighting Level (affects your damage)
- Revise the chopping/mining emitter (IMO it sucks lol)
- Since you already adopted the GUI idea, might as well make a consistent GUI in the screen? Like HP/MP/Plastic and level?
- Put a numerical value or percentage at the exp bars on the character stats GUI.
- Item switching in inventory.
- Trading system and vending.
- Quests. Example: Gather X items and cook for Bob. Travel to an opposing nation and harvest resources.
- Storage.
- Lock avatars, and you will need to buy parts for your blockhead.
- Citizen of nations will have their specific color on their name.
- Nations' logo/emblem.
- Reduce polys on existing models and make them more simple and blocko as they can be.
I will add more.