Author Topic: Dig Dug  (Read 1033 times)

You pump up an enemy player with a bicycle pump, then they get really big, but wider than they are tall. Then they explode with gibs and you collect the gibs for points.



Sounds simple enough. SetScale and they could drop some sort of item that looks like a gib when they die. Collect it and use it to gain score, similar to the event addScore. We could have a playertype that explodes into the gibs.

Great idea. I support this.




« Last Edit: October 24, 2010, 11:52:32 AM by Frogg008 »


Epically random!

/support

oh gosh XD my parents call this the worst game ever its really hard and i got to like level 10 or 18 and died