Author Topic: Gas Mod [V1.3]  (Read 26707 times)

Named Brick being the Spawn? This is compatible with Vehicle events.


EDIT: Here is an example, and yes, it works:
onVehicleEnter > Vehicle > addGas [1000]
That's exactly why it's worthless. The owner of a gas station can't just alter each of the pumps every single time someone needs gas.

That's exactly why it's worthless. The owner of a gas station can't just alter each of the pumps every single time someone needs gas.
Scout31 has no clue what he is doing.


i remember this on dephurites's server, so scout = dephurites?
Author: Dephurites

Heh, I was going to make this too.


i JUST made a suggestions and request about this yesterday.
did you read it or something?

 Sounds good for my flood run.

 "GO FASTER! The water's almost reached us!"
 "We're out of gas..."
 "FUUUUUUUUU------"

Gas Mod


Description
Use the events "addGas" and "setGas".
I smell abuse.

OnActivate Self FireRelay
OnRelay Self FireRelay
OnRelay Self SetGas 100

Or is it a Vehicle < (ting), event, as in the vehicle catagory.

I remember when I suggested this waaaay back in v8.
I intended for somebody competent to make it, though

cool gas mod that is super  :cookie:

Seems OK, does it have a HUD?

Heh, I was going to make this too.

You should still make it, and make it properly

Heh, I was going to make this too.

You make good mods like your ability control, but your ability control broke my blockland.  I could not load any bricks or make more than 100 bricks, it was some kind of buffer error that had to do the blockland shortcut itself. 

P.S.  You should fix it up a little bit more, I have to use named bricks.  I only use this for my single player GSF rp I play by myself.  It is really fun.

you should make it so that you have to pay for it