Shortly after I wake up tomorrow, I plan to reset the server again since it needs it from time to time to keep the builds fresh. The admins and I agreed it would be a good idea to test run two popular suggestions: brick health based on volume and having permaspawns.
Permaspawns are permanent spawns, if that wasn't obvious enough. Meaning you won't be able to break bricks with vehicles, Rocket Launchers, Sniper Rifles, or Miniguns. You can still break other bricks normally, inlcuding spawn points and ones with emitters, lights, events (doors), Pills, Guns, and Swords. This will force people to build bases around the existing weapons and defend those, rather than hoarding/deleting all the ones in play.
I might also make the wrench be able to heal+overheal players if I'm not lazy.