Author Topic: Blockland on Xbox 360  (Read 5860 times)


1) Mic could be used, so could that Keyboard controller. You should be able to use a USB Keyboard too.

2) The console would be used by the in-game console.

My opinion: I wouldn't mind. I mean, Xbox is made by Microsoft so, why not. At least then you could play this on that system if you really like Xbox.

There are to many buttons on blockland and not enough on a console controller.

Xbox 360 has Torque, and PS3 does to.

Porting would be a hassle, and I doubt Badspot has the time.

I imagine you get annoyed by your own voice then.

Dude, I'm loving 18. Next time, check my profile.

Dude, I'm loving 18. Next time, check my profile.
I was pointing out that you're acting like a child.
There are to many buttons on blockland and not enough on a console controller.
Untrue. Someone just recently made a control scheme for PS3 and Xbox Controllers that worked fine.



-snip-

This is what happens when you don't think posts through.

I did think through my post; Blockland doesn't, and probably won't (at least for a long time), have voice chat. I don't think an exception would be made for Xbox players even if the game were made for Xbox.

Edit:

Alternatively

-controllerwithkeyboardsnip-

That would be a better idea.
« Last Edit: December 02, 2010, 10:00:42 PM by Raeyok »

That hasn't been released yet, i think.

Lol, I got one 2 years ago. It has indeed been released. It's just a little keyboard that plugs into your controller, and it lights up and stuffz liek that. It's cool, bro.

My response for controls is a "building mode" and "wandering mode"


there's a way to connect your computer to your TV so it shows your computer stuff on TV.
problem solved.

howd you do that?

My response for controls is a "building mode" and "wandering mode"
I think it'd be neat to go into a "building" mode, where you view the ghost brick rather than the player. It'd be easier to use on a controller.