Look into this becoming dedicate. Only the games with you in it will count though. Also, I'll clarify some of my suggestions.
Note: I missed today's games so I have no idea what has changed.
-Uniforms: Corporation:Fairly good, but needs more of a posh look. Maybe those shoulder-thingys? Rebellion: Nerd face? We should be able to choose our own, unless you already changed it. Needs to look lower-grade. A brown backpack and maybe a "hoodie" decal.
-M1 Abrams is a tank add-on. Far more realistic.
-Hangar doors: Between the hangar door and the rest of the corporation base, there is almost no space to attack from above. Attacking through the gate almost always get's you killed. There are too many spaces like this, which makes attacking very hard. Raycasting snipers and Taboo's killer aim make this worse.
-There is (Is it still there?) a green bomber in the rebellion base. It's left wing is stuck in the ceiling and the vehicle has bad acceleration, so it cannot be moved. Attempts at "click-pushing" cause it to glitch like the helis and fly off.
-Spawnkilling: The corporation base has a seperate room for spawning. In the rebel base, everyone spawns with no protection from inside.
-Downing: Also, while downed any slope will cause you to slide untill you find a flat surface. This means your "second life" is almost useless near the bases, in a vehicle etc.
-I also think there should be more random objects. Sherpa huts or stuff. The mid-ground is far too boring, even with a settlement in the centre.
-Instead of an outpost for the rebels, could there be an extra hangar with trucks/tanks at the bottom of the huge slope. And could they teleport to this like the outpost?
-With the addition of planes, a parachute would be nice, as hang gliders are very unstable.
-Now do I complain too much?