Poll

Well?

Cool
44 (78.6%)
Not bad
8 (14.3%)
Not my thing
4 (7.1%)

Total Members Voted: 56

Author Topic: Rock Raiders FPS  (Read 6657 times)

I have the rock raiders game for PC.

Want me to ship it to you, or like upload the files if I can find it?

HOLY forget I LOVE ROCK RAIDERS.
RR is awesome and i want it to have trains and tracks so you can pull stuff around and drive people around and have guns and stuff to shoot the monsters


Very cool Packer. How are your other projects coming? I hope you aren't abandoning them just for this game, though.

I forgot to mention that I went ahead and finished the mod like a year ago with the simpler system based on bricks.


I still feel like I owe you, by the way.

Anywho the damage function is

function Armor::damage(%this,%obj,%sourceObject,%position,%damage,%damageType){}
in T3D.

What you can do is just check the %damagetype( if(%damageType$="RRNoPlayerDamage"){return;} or something like that) and block if its a certain damage. Damage type is set in the projectiledata. If I remember correctly you can directly access Armor::damage in scripts/server/player.cs.

etc etc.
« Last Edit: December 06, 2010, 04:46:46 PM by rkynick »

Packer is the new Badspot.  :cookieMonster:


Looks good, Will there be different caves, singleplayer, etc.

Even better, random generated caves or something.

I know I can trust Packer in downloading games. He's cool :D



Update, pushing that public release back a day or 2, added a fair few things like the Tunnel Transport and "enhanced" the caves, they have a more 3D effect now rather then just boxes. This is the best I can do without a coder who would make a proper cave system. My hands muscles are stuffed as well because of work a couple of days ago and its hard to use them, not good when you need finger co-ordination while 3D modelling.

I am have a few problems like the drill particles not appealing unless you look directly at the drills muzzle, quite hard to know if you're drilling or not. I have however added in a toggle drill feature which you use by right clicking on or off the drill, trust me when I say your hands will hurt if you don't use it. You can still hold left click and I'm not removing Left click drilling because its also used for firing weapons.

Bump.

Also, the textures look a lot better now, Packer.

This looks good. I can't run Zelda World, so I probably can't run this. :(

Truce and Packer are brothers seperated at birth.

One's a god at scripting,the other's a god at making games with scripting.

It's obvious.


Features:
Comes with 6 vehicles, Online play (Though you can kill each other) and some test areas you can drill.

Download:
http://www.mediafire.com/?4ke5ed183o2nxmm

Controls:
WASD - movement
Spacebar - Exit Vehicle
1 - Drill
0 - Unmount Tool/Weapon
Left Click - Drill
Right Click - Toggle Drill
Tab - Change camera view
V - Rotate camera in third person view
H - Ingame Help Window (use it, though its not up to date)

If you're hosting you may need to port forward if no one can find your server.
28000 - 28030 TCP and UDP
Or if you know the host get their IP and press ~ in the main menu and type:
connect("123.456.789:28000", "password", "name");
Replace name with your name, make password " " if there is no password and change the numbers to the hosts IP.

Remember this is still early days and I'm only releasing this because I have to work on other things and I want people to get a feel of what is to come in the future. Please don't reupload and if you want to link it around post this forum thread rather then just the Download Link. If the game doesn't run I honestly can't help you, some known fixes are install Direct X 9 and update your graphics cards. If you get a missing DLL error make sure the dll file within the main rock raiders folder is the same name as the exe (except the .dll .exe parts).



This looks good. I can't run Zelda World, so I probably can't run this. :(
This is using the updated T3D engine, its possible you might be able to play now. Though don't take my word for it.

Oh my god that was a fun server, Pakcer