Author Topic: Star Trek Online  (Read 17614 times)

oh god
mirandas

Pretty nice screen shot you got there. One day I was feeling screenpic happy and did one of those multi-view shots of my ships.
-snip-
Those ships looks pretty cool, actually.

oh god
mirandas


oi shut the forget up, it's so much better than the ugly ass forgetin' shikaur you had.


My favourite assault ship purely because of its original design purpose.


Though for a long time Mirandas was my all time fav because Khan took control of one.

Don't get me wrong nothing beats a Klingon Bird of Prey, submarine hunters of space.

Count down to free 2 play go!
Are you serious?
Actually, is anyone serious here on forums. :P


Bird of preys are kinda cool, however, nothing beats the beastly B'Rel class Warbird!

oi shut the forget up, it's so much better than the ugly ass forgetin' shikaur you had.
I didnt have one of those chunky bastards either, I used a sleek and lovey Centaur.


I didnt have one of those chunky bastards either, I used a sleek and lovey Centaur.
I love the intrepid now that the nacelles actually move when going to warp.

Screenshot of how I updated the graphics to bearable levels and have been running the Cold Call Feature Episode.
« Last Edit: January 30, 2011, 03:10:18 PM by Rughugger »

I can't even see your ship.

I can see the deflector, though.

The quality is better when it's being played. MS Paint doesn't do it justice I suppose.

I haven't really been active lately, but when I do come back to full activity, I want to know...what should I put as the third rear weapon on my Intrepid class? There's going to be a phaser array on the front and back, a tetryon array on the front and back, with a photon torcreep launcher on the front.

For an Intrepid?

The setup I have for mine is plasma beams and tetryon beams accompanied with quantum torcreep launchers. I tried out the mine launchers for a while but they really aren't as effective as a quantum torcreep turret. In fact comparing them over the levels I found Quantum to be the most bang for your buck. I'll log in and take a quick inventory of what my Intrepid has.

Edit: USS Hindenburg @ Capt4

Fore Weapons: Dual Tetryon Beam Bank Mk VII [Crt H]
                         Plasma Beam Array Mk V
                         Quantum Torcreep Launcher Mk III [Crt D]
Deflector:          Deflector Array Mk VII [Ast][Spa]
Impulse:           Combat Impulse Engines Mk VII[Spd]
Shields:             Covariant Shield Array MkV [Cap]x2
Aft Weapons:    Tetryon Beam Array Mk VI
                         Plasma Beam Array Mk V
                         Quantum Torcreep Launcher MkII
Devices:            Red Matter Capacitor
                         Shields Battery x20
Engineering:     Console - Engineering - SIF Generator Mk VI
                                                               Shield Emitter Amplifier Mk VI
Science:            Console - Science - Induction Stabalizer Mk III
                                                        Biofunction Monitor Mk V
                                                        Tomographic Imager Mk VI
Tactical:            Console - Tactical - Warhead Yield Chamber Mk VII
                                                        Directed Energy Distribution Manifold Mk VII
« Last Edit: January 31, 2011, 10:15:53 PM by Rughugger »

so just another torcreep launcher? :P

Pretty much. As I said Mines can be useful, but they don't really do too much damage. I think they only directly affect hull ratings, so if the shields are up it's kind of useless.

Also mines are good for ships with low turn speeds. Since you'll be tailed quite a lot, all aft launchers should be mines instead of torcreepes.