Author Topic: Anti Air canon idea!  (Read 2323 times)

OK, so i was playing a TDM and some guy kept flying overhead and shooting rockets at my base, and I soon discover that no weapon can match the speed and ever changing direction of planes. So BOOM it hit me! an anti aircraft gun that fires a projectile into the sky and when comes say X amount of units close to the plane it explodes with powerful explosion to damage the plane. Of course it would have to either only explode near aircraft or only point upward so that it cant be used as cheap anti tank stuff, that is a whole different story. So id this a good idea. (better then my other ones)

yup! thats awsome! :cookieMonster:




4 COKIES " U!!!!!! :cookie: :cookie: :cookie: :cookie:




I like how the cookies are more important then the cannon

OK idea, but it would have to run a lot of distance checks and probably cause lag.

I'd recommend a thing that just shoots a crapload of high-damage, long-range projectiles, but it can't shoot lower than a 45 degree angle, which should eliminate anti-tank possibilities.

See attached drawing and think that the turret is the bottom right corner of the screen.

OK idea, but it would have to run a lot of distance checks and probably cause lag.

I'd recommend a thing that just shoots a crapload of high-damage, long-range projectiles, but it can't shoot lower than a 45 degree angle, which should eliminate anti-tank possibilities.

See attached drawing and think that the turret is the bottom right corner of the screen.
Homing projectiles, or raycasting projectiles.

Anti-Aircraft Raycast, you need the 880 Rifle.  Shooting down fighter jets with a sniper actually is made possible by this cheap weapon.  (Not available in ForumsMart)

Also @ BobSeven, 45° is a little to extreme an angle, around 35° should be enough.  $5° would limit the firing area too much and would therefore be too easy to avoid.
« Last Edit: December 23, 2010, 03:20:52 PM by SWAT One »

88mm Anti Air Cannon, thats what I want.

OK, so i was playing a TDM and some guy kept flying overhead and shooting rockets at my base, and I soon discover that no weapon can match the speed and ever changing direction of planes. So BOOM it hit me! an anti aircraft gun that fires a projectile into the sky and when comes say X amount of units close to the plane it explodes with powerful explosion to damage the plane. Of course it would have to either only explode near aircraft or only point upward so that it cant be used as cheap anti tank stuff, that is a whole different story. So id this a good idea. (better then my other ones)
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WW2 Flak Cannon. I like the idea.

My idea of a mobile Blockland Version?
It launches much like a Grenade Launcher, but you can cook the grenade inside. Upon the grenade Detonation(Hopefully outside of the launcher), it spawns a bunch of smaller projectiles with low mass so that they float. Sort of like the Frag Grenade but with a launcher. And the shrapnel falls to the ground much slower.

Homing projectiles, or raycasting projectiles.
Yes to homing, no to raycast. Explosve rounds usually are slower than bullets.

Canon is a camera company, so a camera that shoots downs planes eh?

Canon is a camera company, so a camera that shoots downs planes eh?
yesh wit it uber flash! /sarcasim

Canon is a camera company, so a camera that shoots downs planes eh?
That's actually a pretty cool idea. Aim at the enemy and fire and whoever is in the radius gets a flash blind for about 10 seconds. Would cause problems for pilots.