Poll

Online file storage like Google Drive? (monthly prices)

50GB ($3.00)
41 (11.2%)
100GB ($4.50)
17 (4.7%)
250GB ($7.50)
10 (2.7%)
500GB ($12.50)
7 (1.9%)
750GB ($16)
6 (1.6%)
1TB ($20)
30 (8.2%)
2-8TB (proportional to 1TB price)
0 (0%)
8-16TB (proportional to 1TB price)
43 (11.8%)
Prices too high (READ)
44 (12.1%)
No desire
167 (45.8%)

Total Members Voted: 365

Author Topic: Kaphost Blockland Servers  (Read 658437 times)

true that^^^<<<>>??

PROUD SUPPORTER OF THE SNAIL-MAIL MASTERRACE!
« Last Edit: April 16, 2012, 02:05:07 AM by Lugnut1206 »

Kalphiter, I can't use the BLRC for eval purposes for some reason.
"Error connecting to eval"
yes, I have tried closing and reopening the BLRC and the server, and have tried replacing System_BlocklandCloud.zip with the one from screenshots.

edit:
Code: [Select]
%    4290,"EvalServer": TCPObject
%    4627,"authTCPobj_Server": TCPObject
%    4848,"servAuthTCPobj": TCPObject
%    4854,"servAuthTCPobj": TCPObject
%    4957,"postServerTCPObj": TCPObject
% Lugnut --> tcpgroup.listobjects();
[/s]
turns out the problem is that i imported a prefs.cs and it had the wrong port in it.
« Last Edit: April 16, 2012, 04:01:45 AM by Lugnut1206 »

i would like to point out how, despite having 90 people on the server, my ping was in the ballpark of 500.
it typically averages 150-200, but i think we can easily say that having to ghost 90 people, a stuffload of bricks, and and boatloads of chat, +300 milliseconds of ping is perfectly acceptable.


This service rocks!

My ping to it was excellent, even with the 90+ people, I got a 84 ping when I had to rejoin (My BL had crashed due to a memory leak in Microsoft Visual C++ 2008)

Anyone else just have  high amount of lag to where half the people crashed?

Anyone else just have  high amount of lag to where half the people crashed?
Nvm, TomTom was testing an Add-on, Didn't go to well. xD

-Kyle BL_ID 9426 want pay for this server 6 month. I told him about your service. He will talk to you anytime.

turns out the problem is that i imported a prefs.cs and it had the wrong port in it.
I probably should have mentioned that was exactly why I thought you should have merged them manually.

turns out the problem is that i imported a prefs.cs and it had the wrong port in it.
The funny thing is that it warns you of an incorrect port, so long as the syntax on the port pref's line is correct.

that's actually how i found out about it, i went into the 69.64.33 something webpage and it had a pretty red warning

it didn't say anything about said warning in the BLRC though, no, that'd be too convenient :c

it didn't say anything about said warning in the BLRC though, no, that'd be too convenient :c
That's exactly how I spent 45 minutes today -- planning for a better client.

That's exactly how I spent 45 minutes today -- planning for a better client.
Sweet. Any word on what it will feature?

inb4 glass needs new password


he has like 6 co-hosts