are the under neck scales supposed to be darker because they should not be in shadow if that's your light source
rly? i thought the snout would be casting a shadow on them because the light source is supposed to be right infront of the nose
also the lower jaw should not have shadow unless the front jaw is much wider than the middle which should not be the case for a dragon
the spikey chin part is supposed to kinda buldge and thus be wider than than the rest by a bit so thats why i did the shadow on the rest of the lower jaw, but ya it does make the rest of the lower jaw look skinny :(
the shadows at the back of the neck and the back of the jawbone should be much larger if your light source is that high contrast
o7
the eye cavity shadow should be larger
im having trouble picturing this, can u describe it more, or sketch it out if it isnt too much trouble? if ur talking about the dark spot around the eye, thats supposed to be just darker scales, which is why that spot has the same sketchy texture as the lineart, rather than the smooth texture of the shading
the top of the head should be casting shadows backward
but the neck goes up higher than the top of the head, so idk what u mean
also the dragon kinda looks derpy but I guess rn you want shading criticism
ill take anything i can get so pls explain
also ty for the feedback