does it HAVE to crash 5 times a day?
Exception in thread "Haven main thread" java.lang.UnsatisfiedLinkError: no jogl in java.library.path at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1754) at java.lang.Runtime.loadLibrary0(Runtime.java:823) at java.lang.System.loadLibrary(System.java:1045) at com.sun.opengl.impl.NativeLibLoader.loadLibraryInternal(NativeLibLoader.java:189) at com.sun.opengl.impl.NativeLibLoader.access$000(NativeLibLoader.java:49) at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:80) at com.sun.opengl.impl.NativeLibLoader.loadLibrary(NativeLibLoader.java:103) at com.sun.opengl.impl.NativeLibLoader.access$200(NativeLibLoader.java:49) at com.sun.opengl.impl.NativeLibLoader$1.run(NativeLibLoader.java:111) at java.security.AccessController.doPrivileged(Native Method) at com.sun.opengl.impl.NativeLibLoader.loadCore(NativeLibLoader.java:109) at com.sun.opengl.impl.macosx.MacOSXGLDrawableFactory.<clinit>(MacOSXGLDrawableFactory.java:53) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:169) at javax.media.opengl.GLDrawableFactory.getFactory(GLDrawableFactory.java:108) at javax.media.opengl.GLCanvas.chooseGraphicsConfiguration(GLCanvas.java:520) at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:131) at javax.media.opengl.GLCanvas.<init>(GLCanvas.java:90) at haven.HavenPanel.<init>(HavenPanel.java:63) at haven.MainFrame.<init>(MainFrame.java:125) at haven.MainFrame.main2(MainFrame.java:238) at haven.MainFrame.access$100(MainFrame.java:34) at haven.MainFrame$6.run(MainFrame.java:291) at java.lang.Thread.run(Thread.java:680)logout
There are 0 hearthlings playing.Of these, there are 168 from United States, 77 from Netherlands, 41 from Poland, 36 from Russian Federation, and 26 from Canada.