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Author Topic: -Locked-  (Read 27639 times)

Sewers are finished.
To do list:

Do exterior of Main Jail - 70%
Make labor area - 80%
make sewer system - 100%
make secure area - 20%
gamemode - 95% (still updating every day)
add travel between jail and labor camp/sewers - 40%
add interior to main jail - 5%
add details/objects to make things look cool - 15%
intergrate JailRP events and items - 50%


what is a good modeling project to begin on?
I've started playing with blender and I could use some help.

what is a good modeling project to begin on?
I've started playing with blender and I could use some help.


Start with melee weapons.  Move on to guns.  Learn animations. Go back to melee weapons, and put some animations on them, then animate guns.  Once you feel like you know blender backwards and forwards, make a unique vehicle.

That is the strategy I reccommend.

Also: the dedi will come down somtime in the next few days, and will be down anywhere from a few hours to a few days, depending on what happens when I relaunch it with the JailRP v0.4

Thanks to everyone that has helped out with the Jail build.
« Last Edit: February 08, 2011, 05:55:34 PM by Nexus »

Start with melee weapons.  Move on to guns.  Learn animations. Go back to melee weapons, and put some animations on them, then animate guns.  Once you feel like you know blender backwards and forwards, make a unique vehicle.

That is the strategy I reccommend.

ok thank you



This is what I mean by the OP looking messy and forced line breaks.  This is what I see on a standard sized monitor.  Not just for forum rules, this goes for pretty much the whole OP.

This is what I mean by the OP looking messy and forced line breaks.  This is what I see on a standard sized monitor.  Not just for forum rules, this goes for pretty much the whole OP.
oh i see, ok I'll fix as soon as i can, thanks

JailBreak is coming along so nicely. We might hit another speed bump, but while that happens I suggest we continue with projects.
Any suggestions to next one?

This is what I mean by the OP looking messy and forced line breaks.  This is what I see on a standard sized monitor.  Not just for forum rules, this goes for pretty much the whole OP.
If that seriously happens you need to get a new monitor.
Like a 1920x1200.

If that seriously happens you need to get a new monitor.
Like a 1920x1200.
*COUGH* me *COUGH*

If that seriously happens you need to get a new monitor.
Like a 1920x1200.

I have a 1600x900 monitor, but I also have an old square one hooked up to my desktop.  Plus, if your internet isn't maximized, you will probably see that too.

I also have a 65 inch HD TV with a monitor port in my basement.

Update with current brickcounts:
Nexus - 5400
Lunar - 1089
Pink Geek - 1074
Kojolika - 1 (and I cant find it!!!! >:c) found it, you and your cannon.
D3ATHCAT - 2 (i found one of them...)

I think we should have a 1k minimum if you want credit on this.  Come stop by, because we have room for more on the credits.
« Last Edit: February 08, 2011, 11:17:22 PM by Nexus »

Kojolika - 1 (and I cant find it!!!! >:c) found it, you and your cannon.
:cookieMonster:


V0.4 is going to be sweet.  New features:
 - Shotgun
 - Guards can search prisoners for illegal weapons
 - Guards have a leveling system too, and can purchase weapons and items such as a one time use "baton" that would cause an unwanted inmate to be sent back to the spawn. (what do you guys think about this?)
 - I added my chatmod
 - added on to the Gui
    - search button
    - shows distance if a prisoner is < 24 units away (tracking chip?)
 - various bug fixes
 - anything suggested

The server went down, but I didn't finish debugging the new version, so it won't be up for a while.

I think we should have a 1k minimum if you want credit on this.  Come stop by, because we have room for more on the credits.
2k

(what do you guys think about this?)
I think that the baton wouldn't be used much seeing as how people like to kill. It is a god feature though!  :cookieMonster:
« Last Edit: February 09, 2011, 06:58:08 PM by Pink Geek »