Poll

Should functions like selective fire and weapon bashing for the original realistic pack use custom button binds? Please note that this means people without the mod will not be able to use said functions.

Yes
NO

Author Topic: BKT Project Thread: yar  (Read 430080 times)

Actually no. I can't rip the sounds from my Game because they are baked in with the weapon packages. I tried looking through the sound files. I might be able to play ME2 and just record some of the guns firing, but I can't find my disk for the PC. >.<

I have it on steam
Just saying

Uh, can't find the sound of where the firing of the mattock is at.
I'll send you the source, you'll have to use audacity.

I have it on steam
Just saying

Same thing with ME3. I looked into the demo. Same problem.

Uh, can't find the sound of where the firing of the mattock is at.
I'll send you the source, you'll have to use audacity.

Send it to me.

More questions:

-Do players regenerate health? If so, how fast, and is there a delay before the healing starts?
-Is the damage system based off of a player that has 100 health?
-Can players even jump? Haven't seen any jumping in some videos I saw :/
-Where to find headshot damage range for the weapons?
-Can you send me more models? :I

More questions:

-Do players regenerate health? If so, how fast, and is there a delay before the healing starts?
-Is the damage system based off of a player that has 100 health?
-Can players even jump? Haven't seen any jumping in some videos I saw :/
-Where to find headshot damage range for the weapons?
-Can you send me more models? :I

-Yes, and yes. About two to three seconds delay. Everyone actually has shields too. Use this for reference:
http://www.youtube.com/watch?v=O9ZOlib79H8

-In ME3, you have five health sections. Deplete one, and you cant regenerate that section. So on and so forth

-No, but you can vault stuff and roll

-Please explain

-Im making the Shuriken at the moment

Why are you not done with a huge pack, and decide to make another huge pack?
Doing this is an automatic way to never finish anything.

Why are you not done with a huge pack, and decide to make another huge pack?
Doing this is an automatic way to never finish anything.

Because the ME3 pack will be quickn'easy to make

Because the ME3 pack will be quickn'easy to make

Are you sure? Cause I kinda agree with Ninja guy.

Are you sure? Cause I kinda agree with Ninja guy.

The playertype is already being extensively worked on, and is in game already. The M-3 Predator has working ammo too.

The playertype is already being extensively worked on, and is in game already. The M-3 Predator has working ammo too.

Okey, but will you make most of the wepons or all of them?

Okey, but will you make most of the wepons or all of them?

The main/fun weapons.

It would get a little redundant if we made ALL the ME3 weapons...

And about the conflicting Halo weapon packs, ours is drastically different; no hands on (low-poly)models, ADS features, melee, etc.
« Last Edit: March 20, 2012, 03:31:21 PM by Zloff »


You look so much like one of my friend when you headbang, only difference is he plays bass