Author Topic: Zombie Survival; Nowhere to hide...  (Read 60673 times)


Didn't you have 7?
He magically created more.


He is a wizard.

Name: Bob   Health: 95/100   Status: Driving
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:Some road, MD



Ash: You wrecked the Synkro, and that's how you got hurt.

Bob: By the way, if you look out the back window, you can see what's left of it. I put it on this truck's tow cable.

Flemming: [looks back] Damnit! When we get to the place we're going to-

Bob: It's called the LoS.

Flemming: -the LoS, can I work on fixing it?

Bob: Sure, but I think you need some more health first. Also, they have tools, but you'll need to scavenge most of your extra metal. Wait, HOLD ON!!!!

I drive through a few random zombies, the plow on the front completely shredding them.

Finally, we arrive at the LoS. As per protocol, Flemming, Ash, and I are checked for carrier-nes. All's clear, so I drive in. I help Flemming out of the truck and into the medical bay. Ash goes off to find an empty bed. I take the truck, and leave the Synkro in the vehicle shop. I then take a nap in my bed.



Name: Bob   Health: 95/100   Status: Sleeping
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:Some road, MD



OT: Blaze, when people sleep, can they recover maybe 5 to 10 health?

((..Damnright Ash went to find an empty bed. He was loving mauled by raiders, lost his G3 and USP, had to go with the metal rod just to find the MP5K and a M24.  Hehashtobetired. He casually killed several healthkits too. :u))

Name: Gene Macaraco   
Health: +100 
Status: Confused
Inventory: USP .45, baton, tazer, handcuffs, 2 clips of .45 ammo.
Location: Highway 95
Clothing: Police hat, police badge, police shirt, belt, police pants, black boots.

I turn the keys in my car as I look to the horizon. I see two helicopters approaching as the car starts up. I decided it was just civilians evacuating from the city. I drove my car on the highway, hoping to find some signs of life somewhere in the wasteland. Suddenly, a creature jumps in front of my car as I slam on the brakes, swerving out of control. Green blood splatters across the windshield as my car tumbles over into a ditch. My baton goes flying out the window. All I see is dirt as my makeshift grave caves in around me. I black out into unconsciousness.

Name: Gene Macaraco   
Health: +47
Status: Unconscious
Inventory: USP .45, baton, tazer, handcuffs, 2 clips of .45 ammo.
Location: In a ditch next to Highway 95.
Clothing: Police hat, police badge, police shirt, belt, police pants, black boots.

uhh
for the record, zombies have normal blood and (i think) normal eyes.

OBJECTION
This man has never seen a real zombie!

Zombies' blood is coagulated, and they have naturally unnatural night vision.

UPON SLEEPING, you will recover 10 health! This only counts for full night sleeps, not quick catnaps.

Also, now add
Cash: Amount to your thing in between Health and Status!

Name: Flemming     Health: 34/100     Cash: $2300     Status: Calm
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 5 Twinkies.
Location: Austin's Warehouse

Flemming: I was getting bored of Synkro anyway. If I'm lucky, my cousin Charles still lives about a half hour away from here. He was trying to sell his car Reverb and he said he'd give me a discount if I was interested.

Austin: We'll head to wherever he lives tomorrow. Synkro is in pieces anyway Maybe we can take some scrapmetal and add it to this "reverb" car and maybe have it be some sort of upgrade.

Name: Flemming     Health: 39/100     Cash: $2300     Status: Pumped
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. 5 Twinkies.
Location: The LoS
« Last Edit: May 24, 2011, 04:49:26 PM by Blaze0 »

Name: Bob    Health: 95/100     Cash: ???         Status: Sleeping
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD

I wake up the next day and think, "Man, that nap turned into much more than a nap!" It's almost noon already! [+5 health]

I look in my pockets, and discover that I have $2000 somehow. Oh right, I took it from the safe in the lake house while looking for supplies.

I go look at the wrecked remains of the Synkro, and decide it's too much trouble to fix. Instead, I start making something out of a chunk of metal.

An hour later, what I was making is finished. I now have greaves (armor for your wrist/forearm area). I hope that will help me. [Max health +?]



Name: Bob    Health: 95/100     Cash: $2000         Status: Sleeping
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD



OOC: Blaze, can armor give you more max health, or should it gets its own seperate meter or something like that?


OBJECTION
This man has never seen a real zombie!
Zombies' blood is coagulated, and they have naturally unnatural night vision.
uhh
for the record, zombies have normal blood and (i think) normal eyes.
Are you talking to me or someone else? If you're talking to me, should I change the first paragraph or not?
Edit:
UPON SLEEPING, you will recover 10 health! This only counts for full night sleeps, not quick catnaps.
Does being unconscious count as sleeping?
« Last Edit: May 24, 2011, 12:18:28 PM by Mr. Wuggle »



OOC: Blaze, can armor give you more max health, or should it gets its own seperate meter or something like that?



Armor will have 10 for each body part, 10 chestplate, 10 pants, 10 helmet, 10 arm thingies, and 10 boots. So you would have Armor: 10/50
Damage is divided equally. If you are hit by 14 damage, 7 goes to you, and 7 to the armor. When it wears out the armor dissapears (is destroyed). If it's an odd number, the extra 1 goes to you, so if you have 100, and 20 armor, and you take 15 damage, the armor goes to 13 and you go to 92. (8 to you 7 to armor)

Name: Flemming     Health: 49/100     Cash: $2300     Armor: 10/50     Status: Calm
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. Switchblade. 5 Twinkies.
Location: Austin's Warehouse

Me and Bob hop in the truck with our new armor and I drive. We head to my cousin's house and he lets me buy reverb for $2000. I drive Reverb back to LoS with Bob behind me in the truck, and vow to be EXTRA careful with my new car.



Sweet.

Uh oh, zombies down at the entrance!

I floor the gas pedal and trample em at a LOW SPEED being careful of the cars. I stop carefully and hop out and whip out my switchblade and look around. All of a sudden, i'm tackled from behind.

Flemming: HELP!

Name: Flemming     Health: 42/100     Cash: $300     Armor: 10/50     Status: Worried
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. Switchblade. 5 Twinkies.
Location: The LoS
« Last Edit: May 24, 2011, 05:01:39 PM by Blaze0 »

Name: Bob    Health: 100/100 (Armor 10/50)     Cash: $2000         Status: Sleeping
Inventory: M14 w/makeshift bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), radio transmitter stuff,hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", Binoculars, rations, 3 Twinkies, crop seeds, vial (50% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD



We go to Flemming's friend's house and get Reverb. Flemming gets out, and is tackled by a zombie. I stick my M14's makeshift bayonet in the zombie, killing it. However, my bayonet breaks off in its skull.

We get back in without any further issues. I go to the LoS trading post, and buy a real bayonet for $500. I then go work on the plane. God, this is gonna take a while without some help. I decide I'm carrying too much stuff around, so I sell some unneeded stuff, gaining $750.

Plane Completion: 26%



Name: Bob    Health: 100/100 (Armor 10/50)  Cash: $2250     
Status: Working on Plane

Inventory: M14 w/bayonet with 20/80 rounds (7.62 mm) Dual .44 Magnums (holstered) w/speed reloader with 6/6/99 shells (.44 rounds), hand-crank radio/flashlight, Katana sword, Backpack, Big medkit (10 uses left), 8 vials of zombie "cure", rations, 3 Twinkies,vial (50% left) of healing stuff/syringe for it
Location:LoS Forward Base, MD


Name: Flemming     Health: 45/100     Cash: $2300     Armor: 10/50     Status: Happy
Inventory: Nailgun, 24 nails. 5.5 gatorade bottles in backpack. Switchblade. 5 Twinkies.
Location: Austin's Warehouse

We work on the plane for 12 straight hours then sleep for a few. I do some body work on Reverb such as a major repainting (Now a yellow with dark blue streaks) plus fins in the back that help improve the air flow around the car in the case of drafting. 2 days later the plane is nearly done, with Bob putting on the finishing touches. I haven't drank in days so I chug down a gatorade bottle. I drive to the nearest general store which has already been robbed, but suprisingly the refrigerators are still on. I grab some porkchops and a grill from the Home and Garden extraveganza section, then strap it to the roof of the car. Right as I'm getting back in, I hear zombies approaching. I hurry in and realize it's only my car's radio.

Then the back window broke. I scream as a zombie tries to get to me, and I whip out my switchblade and lash at it. It's no good though. I slam on the gas and blaze back to base at over 100 MPH, getting there in less than a minute. The slashes from my switchblade bought me some time though. My car does a 360 then the zombie falls out the back window. I jump out of the car and stab it's eyes, and it's confirmed it's dead. I get some glass  and fit it in and the back window's finished.

Bob: Guys, the plane's DONE!

I cook up some porkchops in celebration and we enjoy a hearty feast.

Everyone: +20 Health!

Name: Flemming     Health: 77/100     Cash: $300     Armor: 10/50     Status: Happy
Inventory: Nailgun, 24 nails. 4.5 gatorade bottles in backpack. Switchblade. 5 Twinkies.
Location: The LoS