Don't base fighter points on kills; Like I said, you could have an idiot who sucks at fighting takes 5 hours to get 25 kills. It shouldn't work that way.
Base it on wins instead.
Also, 10 decent events is nowhere near as high in value in comparison to 2 or 3 good builds. It should be stuff like at least 100 lines of advanced VCE instead.
Like this?: 1SP = 1 game won?
Also, we haven't got many builders so I might consider dropping the whole Engineer thing and combining them into one profession. Like being able to alternate between the two.
This, any idiot can event a teleporter.
It takes talent to event a targetable one.
I might just consider events on a build as detail rather than a seperate application tool. Ex. Good events + good builds = more Skill Points.
Ev I think that we should also post videos that show what its like everyday in the clan (specifically school rp) I think it would show people how exiting it is.
Keep in mind that the School RP isn't part of the clan. If anything should e associated with it it would be one of these:
--Military RP
--Fort Wars
--DM or objective based minigames
Basically anything with the gunplay and tactics ordeal in it.