Author Topic: Why do FPS games do this?  (Read 2577 times)

I want to know why first person shooter games only show the hands and the gun. In real life I can see my whole body, arms, legs, feet, body, ect.

Then the way you hold your gun it always looks  like you are aiming, but if someone else looks at your character they see the gun held downwards.

In mirror's edge it fixes these problems but I always feel like the camera is too high for the actual eyes.



I would also like to see first person games use this kind of method with looking around/aiming. Right brown townog stick moves the head, left brown townog stick moves the body (moving the body left/right or walking forwards/backwards). It would be harder to master but it would take the concept of first person shooting to the next level.

Also, this means you can now shoot where your head is looking but you are able to run forwards (instead of traditional sideways running). This would simulate run and gunning better,  many third person shooters do this.




That and I would also remove the crosshair. The whole point of shooting with out aiming is not knowing exactly where your shots will fire. If you want to aim with accuracy then use the iron sights.

The crosshair just makes people want to run in the open, then they complain they are being killed by someone camping with their iron sights on. Maybe no crosshair for run and gunning would eliminate this kind of bullstuff and this would also make run and gunning less deadly/accurate.
« Last Edit: May 14, 2011, 10:39:30 AM by Lørd Tøny »

because lazy devs and stuffty engines

because lazy devs and stuffty engines

Well if I owned my own company stuff would be much different.

The left and right brown townog is used already for many FPSs on PS3 and XBOX.

Because it would get in the way.


The left and right brown townog is used already for many FPSs on PS3 and XBOX.

Yes but the thing is the left is only for moving forwards and backwards and the right stick moves the whole body (including head).

I want the right stick to turn the head only

The left stick to turn the body left/right and for moving forwards and backwards.

Because it would get in the way.

I'm pretty sure it would make first person shooter games a little more strategic. With no crosshair and how moving works.

That and you can shoot where your head is looking but able to run forwards (instead of traditional sideways running), which simulates run and gunning better.
« Last Edit: May 14, 2011, 10:35:39 AM by Lørd Tøny »

In real life I can see my whole body, arms, legs, feet, body, ect. Check
I would also like to see first person games use this kind of method with looking around/aiming. Check
No sideways running. Check
That and I would also remove the crosshair. Check

Solution: Play Mount and Blade. (Medieval, no guns without mods.)

Bullets flying out of your face.

Bullets flying out of your face.

Nah the gun aims where your head is looking at. You rest the gun downwards when not firing but when you want to shoot that is when you ready the gun in attack position.


This might be an easier concept.

Everything a third person shooter does but modified for first person shooting. Uncharted/Uncharted 2 for example.

i only know these games to have feet

halo series
l4d1
the darkness
crysis
fear
condemned
ridrichard

i only know these games to have feet

But that's feet, where is the body, the legs, the shoulders and everything else?

But that's feet, where is the body, the legs, the shoulders and everything else?
In Mirrors Edge.
forget yeah advanced first person

I played this one game that has a different aiming system
in Black Shades, you're aiming with you ironsights by default, but when you're moving, it makes the gun bounce up and down.
so you have to stand still to aim, or crouch to aim better.
its wonkily realistic.

But that's feet, where is the body, the legs, the shoulders and everything else?
Crysis lets you see the entire body when you're driving a vehicle. You can sort of look behind over your shoulder and see the weapons on your back.


I like games that don't have reticles for any weapons, so you have to ironsight to shoot accurately. That's why I play Crysis on delta.
« Last Edit: May 14, 2011, 01:19:19 PM by Qwepir »