EARLY ALPHA PREVIEWGeneral InformationThe original concept of Phobos Squad was going to be a multiplayer only game with the basic idea of simple death matching. After playing around with the code I found a nice way to define different characters for squad combat. The game will feature a full fledge mission based single player campaign this time around unlike J.O.E. but will still have a survival mode. Things like cutscenes and such will be implemented as well. Multiplayer will be released on full release or an after patch.
P.S. A lot of resources are recycled from J.O.E. TROLOLOLOL!
Features- Four Player Based Squad Combat
- Swap Through Four Characters At Any Given Moment!
- Full Fledge Campaign
- In-Game Cutscenes
- Graphical Enhancements
- Upgraded Survival Mode
- Multiplayer Mode (THIS TIME FINISHED!)
- Optimized Better For Systems
- WORKING MAC VERSION
StorylineBasically the prelude to J.O.E. Joe was originally enlisted in an elite military squad used as a last resort to contain the infection. His squad mates were Mathew Jacobson, Axel Spade, and Floyde Kennings. As J.O.E. concluded the virus was never contained and Joe spent his final hours killing as many zombie bastards as possible. Prior to his final stand his entire squad was wiped out and the cause was lost.
Want To Make A Suggestion?Use This Format!
Mode: Campaign, Survival, Multiplayer
Topic: Weapons, Enemies, Etc.
Description: Hurp Durp
Visual: Not required by recommended.
The TeamKeonesan - Lead Developer
Gamefandan - Voice Actor
Superflopp - Alpha/Beta Tester
Want To Join The Team?Use This Format!
Name: Real Name
Account: Any Accounts, Steam, Skype, Etc.
Age: Not Required By Preferred
Field: Voice Actor, Coder, Etc.
Experience: How Are You Experienced In This Field?
Bios: Tell Me About Yourself
Current TaskBasic Gameplay Aspects