Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1141493 times)

http://pastebin.com/2RSHK8Ns

Quote
        Line 7353: "sound\mvm\mvm_tank_loop.wav"
        Line 7353: "sound\mvm\mvm_tank_loop.wav"
        Line 7354: "sound\mvm\mvm_tank_horn.wav"
        Line 7354: "sound\mvm\mvm_tank_horn.wav"
        Line 7355: "sound\mvm\mvm_tank_deploy.wav"
        Line 7355: "sound\mvm\mvm_tank_deploy.wav"
        Line 7356: "sound\mvm\mvm_tank_start.wav"
        Line 7356: "sound\mvm\mvm_tank_start.wav"
        Line 7357: "sound\mvm\mvm_tank_end.wav"
        Line 7357: "sound\mvm\mvm_tank_end.wav"
        Line 7358: "sound\mvm\mvm_tank_smash.wav"
        Line 7358: "sound\mvm\mvm_tank_smash.wav"
        Line 7359: "sound\mvm\mvm_tank_explode.wav"
        Line 7359: "sound\mvm\mvm_tank_explode.wav"
        Line 7360: "sound\music\mvm_end_wave.wav"
        Line 7361: "sound\music\mvm_end_tank_wave.wav"
        Line 7362: "sound\music\mvm_end_mid_wave.wav"
        Line 7363: "sound\music\mvm_end_last_wave.wav"
        Line 7364: "sound\mvm\mvm_bought_upgrade.wav"
        Line 7364: "sound\mvm\mvm_bought_upgrade.wav"
        Line 7365: "sound\mvm\mvm_bought_in.wav"
        Line 7365: "sound\mvm\mvm_bought_in.wav"
        Line 7366: "sound\mvm\mvm_used_powerup.wav"
        Line 7366: "sound\mvm\mvm_used_powerup.wav"
        Line 7367: "sound\mvm\mvm_player_died.wav"
        Line 7367: "sound\mvm\mvm_player_died.wav"


        Line 3207: "sound\npc\robot_boss_stun_start.wav"
        Line 3208: "sound\npc\robot_boss_stunned.wav"
        Line 3209: "sound\npc\robot_boss_stun_recover.wav"
        Line 3210: "sound\npc\robot_boss_acquire.wav"
        Line 3211: "sound\npc\robot_boss_voice_01.wav"
        Line 3212: "sound\npc\robot_boss_voice_02.wav"
        Line 3213: "sound\npc\robot_boss_voice_03.wav"
        Line 3214: "sound\npc\robot_boss_footstep_01.wav"
        Line 3215: "sound\npc\robot_boss_launch_grenades.wav"
        Line 3216: "sound\npc\robot_boss_launch_rockets.wav"
        Line 3217: "sound\npc\robot_boss_hurt_01.wav"
        Line 3218: "sound\npc\robot_boss_vulnerable_01.wav"
        Line 3219: "sound\npc\robot_boss_charge_up_nuke_attack02.wav"
        Line 3220: "sound\npc\robot_boss_nuke_attack.wav"
        Line 3221: "sound\npc\robot_boss_scanning.wav"

My guess is that at some point during a round, a tank (or several) will barge in somewhere on the map. Robots jump out of it, and the players have to fight them in waves. In the last wave, or the last tank, the boss will appear. It might be a giant mech controlled by Grey himself, remotely or from inside the robot.

Killing Fortress 2.

I wonder what those "credits" things will be.


http://pastebin.com/2RSHK8Ns

My guess is that at some point during a round, a tank (or several) will barge in somewhere on the map. Robots jump out of it, and the players have to fight them in waves. In the last wave, or the last tank, the boss will appear. It might be a giant mech controlled by Grey himself, remotely or from inside the robot.

Killing Fortress 2.

I wonder what those "credits" things will be.
Where did you find those files? I can't seem to find them anywhere.

Where did you find those files? I can't seem to find them anywhere.
I was linked to a reddit thread which contained the pastebin link. The actual sound files don't exist yet, they're just sound caches.

Someone on YouTube just had a crazy thought.
In meet the pyro all the interviewees are looking at engi on http://www.teamfortress.com/.
What if they weren't talking about the pyro?

i just spent $10 on keys

oh god

Considering the Engineer usually uses his buildings to kill, and has not-as-strong weapons, would it be possible to give the Engineer an SMG like weapon that would provide more or less the same self-defense?

The shotgun and pistol can kick some serious ass where are you getting underpowered from?

Someone on YouTube just had a crazy thought.
In meet the pyro all the interviewees are looking at engi on http://www.teamfortress.com/.
What if they weren't talking about the pyro?
The Engineer is much more normal than the Pyro, Engineer's just a laid back Texan who likes to tinker with things whereas the Pyro is a mentally unstable pyromaniac whose fantasy world is sunshine lollipops and rainbows everything with cherubs in place of the enemy team

Also, it doesn't look like they're looking at the Engineer to me, i think the Medic's looking at the Heavy, Demo's looking forward (though it looks like his eye is under his lower eyelid), Spy looks more like he's looking either at the Medic or between the Medic and the Engineer, Soldier could very well be looking forward, Sniper's looking past his right hand, Heavy could be looking at either Medic, Engineer, or Scout, Scout could be looking at the Engineer, Medic or Heavy, and Pyro's looking forward

The shotgun and pistol can kick some serious ass where are you getting underpowered from?

I'm not saying that they aren't strong, I'm just saying that his weapons are not as strong as other weapons that are wielded by power classes

and the Scout




My new dream sniper set.

dream = i wish i had for those of you who dont know
« Last Edit: August 13, 2012, 02:13:58 PM by BobSevenSevens »

normally when valve do a big update they show day one about now...

Guys something is wrong with my TF2 server browsing. Before I moved, it worked fine, loading 1000+ servers. Now it won't even load more than 100, I do not have anything typed in the filter boxes and stuff like that. I just don't know what happened.

normally when valve do a big update they show day one about now...

Uh?