100 hours is quite a bit for me.
Also yay sale :)
You know, it's funny how we price digital content. I think I've talked about this before, but if we look at a game like Gmod, which is basically a platform for creation limited only in scope by the technical restrictions of LUA, the Source engine, and of course our imagination, we go out and buy that for $10, or even less if it's on sale. I played RPs for a while, and I've enjoyed general richarding around and building and comic creation and contraption making and all that good stuff in Gmod to the tune of 400 hours, and I spent $10 for this entertainment. That's a low number for some people that play Gmod, but we'll use my play time for this exercise.
A typical 4 minute song is $1 on iTunes.
Using video game's price:experience ratio, a song would cost only one tenth of a penny. Meaning, if I spent as much money on a song for every minute of unique experience and fun as I did for Gmod, I could buy the discographies of The Beatles, Pink Floyd, Radiohead, Aerosmith, Kansas, The Rolling Stones and The Who for myself and nine friends for a single dollar.
If I were to use a 4 minute song's price:entertainment ratio, Gmod would cost me six thousand dollars.