Author Topic: COD Black Ops Level Interest!  (Read 3695 times)

Blacks is definetly more slow paced than MW2 but it's far more balanced.
i agree, i find the snipers harder to use and the shotguns less effective, but that's ok i like it like that

also i like to use

Steyr AUG w/ Dual Mag and Silencer

Python w/ speed reloader

i also use semtex, flash, and C4 (or tactical insertion which is great when used right)

i use the scavenger perk, the warlord pro perk, and ninja

if they keep the knife it shouldn't do full damage, it should do half
gun whip that does half damage and assasinations from behind like halo

like i said, i'm not going to say it's perfect, because it's not.

AK74u Grip+Rapid Fire
FAMAS
Dual Pythons

AK74u (rementioned because without those attachments it's not really as overpowered)
Stakeout
Ballistic Knife (the faster knife attack makes people use it more)

Forgot to mention I'm first prestige level 47 or something. I quit playing after I realized how repetitive the gameplay was. It wasn't so much of whether or not you can aim good, but more of whether or not your gun has a fast fire rate, low recoil, and high damage. That's why so many people use the FAMAS.
im second prestige level 40-something
i only play combat training these days
im tired of people running around with ak74us
its even more annoying than silenced umps

here's how i believe the new knife (if there will be one) should work:

A: Insta-kill when backstabbed or stabbed in the head

B: Has a short range

C: Can only do 50% damage unless it hits in an insta-kill spot

what are your thought on this

here's how i believe the new knife (if there will be one) should work:

A: Insta-kill when backstabbed or stabbed in the head

B: Has a short range

C: Can only do 50% damage unless it hits in an insta-kill spot

what are your thought on this

Slower animation, like, 3 seconds. Just in case someone tries to run around backstabbing like mad.

Slower animation, like, 3 seconds. Just in case someone tries to run around backstabbing like mad.
bc2 has a slow animation for knife
and its still overpowered
GUN WHIP FFS

GUN WHIP FFS

why didn't i think of that

...halo 1 m6d melee animation
absolutely kickass

Sledgehammer (The guys devoloping the MW3 Multiplayer) confirmed the following:

-Second Chance is eliminated.
-Stopping Power is *Built In* (Which is supposed to make the game fast paced).
-The knife will be designed for when low on ammo.  When lunging with the infamous commando lunge or just knifing in general, you get 'knocked back' when getting shot, so you're no longer like the terminator.


I have hope Sledgehammer won't forget stuff up.
Also, David VonderHaar (Pardon my spelling) is thinking of nerfing the FAMAS, just in time for map pack 3, the map pack I won't buy due to everyone camping their ass off in all the other map packs.

Goddamnit, the FAMAS is one of my favorite guns.

Goddamnit, the FAMAS is one of my favorite guns.
The AUG is basically the same thing, it has a higher rate of fire, and for me it has less recoil.
Also, he's not 100% sure, the top Machinama Directors have been complaining for so long he might finally give in.

-Second Chance is eliminated.

NNNNOOOOOOOOOOOOOOOO.

Also: Ideas for shotguns:

1: More range, but less damage.

2: Make slug rounds. For those of you that don't know, a slug round is just one big thing coming out of the shotty instead of a bunch of tiny things. Slug round would have as much range as a sniper, and pretty high damage.

3 prestige lvl 21 i think
I hate BO though MW2 and Cod4 the best

I'm 9th Prestige 46.

My friends push me to play with them, I don't suck at CoD, but Black Ops is connection based, and my connection sucks.  So I suck at Black Ops.

I have had more fun with MW2 than Black Ops.  In MW2, if you got bored, you and your friends could screw around and try to do 720 Quickscopes off a cliff as the last kill in Search.  It never got old, but the One Man Army stuff pissed me off.

I hope Treyarch never makes another CoD again.

NNNNOOOOOOOOOOOOOOOO.

Also: Ideas for shotguns:

1: More range, but less damage.

2: Make slug rounds. For those of you that don't know, a slug round is just one big thing coming out of the shotty instead of a bunch of tiny things. Slug round would have as much range as a sniper, and pretty high damage.

>Noob1 runs around the corner.

>Noob2 is in a tower with a loving stakeout with slugrounds.
 He fires on Noob1 as he runs around the corner.

>Noob3 comes up and knifes Noob2 in the leg. Instant Kill.

>Noob2's Sluground rams Noob1 in the foot, providing instant kill.

------------

Nerf that idea.

IDEA FOR SHOTGUN

saw-off ability: this is like an attachment, you shorten the barrel so the spread is wider, and the gun it lighter but you know sense the spread is much higher it won't be good at long range, but devastating at close range, also silencer option will be eliminated if saw-off is used

IDEA FOR SHOTGUN

saw-off ability: this is like an attachment, you shorten the barrel so the spread is wider, and the gun it lighter but you know sense the spread is much higher it won't be good at long range, but devastating at close range, also silencer option will be eliminated if saw-off is used
We gotta give fourzerotwo the link for this thread so he can become inspired for ideas.