Author Topic: Realistic Vehicles  (Read 1018 times)

Vehicles That don't get destroyed with 2 shots from a sniper rifle. Is it possible to check if a weapon has an explosion that does damage? You could make it so that normal weapons that don't have explosions that do damage only did something like 2 damage to the vehicles and the explosive weapons did there normal damage. I kind of doubt somebody would bother to make this, so does anyone support this or is it possible to check for if an explosion has damage?

I was working on something like this where only certain weapons do damage to vehicles unless the projectile is registered as "Breakarmor = 1;" or does over a certain amount of damage.

I was working on something like this where only certain weapons do damage to vehicles unless the projectile is registered as "Breakarmor = 1;" or does over a certain amount of damage.
You gonna release that at some point?

I was working on something like this where only certain weapons do damage to vehicles unless the projectile is registered as "Breakarmor = 1;" or does over a certain amount of damage.
Gravity Cat has already done that, but even more complex.

Gravity Cat has already done that, but even more complex.
I really don't care as long as it works if I have to add some sort of variable to every explosive weapon I had I wouldn't care.

Then you have another problem.
Hit boxes.
How in the world are we supposed to implement that?
I mean, you get armor piercing rounds into a vehicle, and if they hit the engine, there's a good chance it won't last  long.

Then you have another problem.
Hit boxes.
How in the world are we supposed to implement that?
I mean, you get armor piercing rounds into a vehicle, and if they hit the engine, there's a good chance it won't last  long.
Did you read what I wanted I don't want really realistic vehicles I just don't want normal bullets like sniper bullets do 2 hit kill on a jeep.

Did you read what I wanted I don't want really realistic vehicles I just don't want normal bullets like sniper bullets do 2 hit kill on a jeep.
Oh.
K.
Keep in mind AT rifles man.

Well everything's made of plastic.

A realistic vehicle would real life scale, so it would be a vehicle as big as the bedroom.

A realistic vehicle would real life scale, so it would be a vehicle as big as the bedroom.
Next thing you know, someone will post a picture of a jeep that is halfway collided with the door in the bedroom.

A realistic vehicle would real life scale, so it would be a vehicle as big as the bedroom.
I have a feeling Tony didn't read the thread and is gonna go on another "Blockland isn't realistic" rampage  :cookieMonster:

I have a feeling Tony didn't read the thread and is gonna go on another "Blockland isn't realistic" rampage  :cookieMonster:

I did, but the only true way to have realism is to scale it real life size.

I did, but the only true way to have realism is to scale it real life size.
I didn't want freaking realsim I jsut wanted to make it so bullets like sniper rifles that do 100 damage each shot don't destroy a jeep in 2 shots.

A baretta can take out a car in 2 shots in real life.