Author Topic: Kerbal Space Program, Or: How I learned to stop worrying and love THRUSTERRRSSSS  (Read 347339 times)

fairly simply.

it has the joysticks for flight, and moving parts around with both of them wont be too hard, while using the dpad to selec parts. just like how i play with my 360 controller :P


fairly simply.

it has the joysticks for flight, and moving parts around with both of them wont be too hard, while using the dpad to selec parts. just like how i play with my 360 controller :P
i'm hoping it'll be something like the left stick controls your rocket/plane and the right is the camera, and in the VAB you can use the d-pad to move, but while in flight the 4 d-pad buttons are used for various views (and the orbit map)

I'll ask again, how the stuff are you going to build on a PS4 controller?

I'll ask again, how the stuff are you going to build on a PS4 controller?
move right joystick up
part moves up

move right joystick down
part moves down

move right joystick left
part moves left

move right joystick right
part moves right

use left joystick to control camera.
dpad to select parts

It's pretty much the same way it works with the mouse but with a bit clunkier movement.

How the hell is the ps4 going to handle KSP's single thread physics on a 1.6GHz CPU?

How the hell is the ps4 going to handle KSP's single thread physics on a 1.6GHz CPU?

Hopefully this'll give them a reason to do something about that.

I wanna see what the commercial would look like.

Hopefully this'll give them a reason to do something about that.
physics is unfortunately a very difficult thing to parallelize...

Everything about this Hololens concept is awesome:

http://gfycat.com/GrimNecessaryIzuthrush

1.0.3 IS OUT HYPE I GUESS

1.0.3 IS OUT HYPE I GUESS
WHAT.
EDIT:
YEP. IT'S OUT. REENTRY HEAT AND AERODYNAMICS FIXED.
« Last Edit: June 22, 2015, 04:38:41 PM by Gojira »

>add radiators
>reduce LV-N heat

Seems redundant.

after too much world of warships






pm for craft file it needs a few mods though