Author Topic: A more original zombie mod.  (Read 16390 times)

I want this, we should turn this into a community project. It'd be fun. I think we should make the player turn to a zombie optional.

I agree with this, it would be cool.  Also, I think Dark's suggestion of making player infection optional is vital.

  • Infection option - If you are bitten or attacked by zombies for long periods of time you will become infected. You will turn into a zombie depending on how long infection time is set.
Do you guys not read the op?

Do you guys not read the op?
Oh lol, I misread.  I thought it was mandatory.

Hey Tony, what do you think of Zomb-Away and the Blessed Mallet of Saint EEEEEUUUUUWWW?

Or is this supposed to be some sort of uber-serious mod with no funnehs in it?

Hey Tony, what do you think of Zomb-Away and the Blessed Mallet of Saint EEEEEUUUUUWWW?

Or is this supposed to be some sort of uber-serious mod with no funnehs in it?
No, it's supposed to be uber-original with no copying of anything from any other games.

The Blessed Mallet is a gag from Munchkin expansion Clerical Errors, but the Zomb-Away is completely new. I have never seen anything like Zomb-Away.


How about the mod having stuff from the 1968 Night Of The Living Dead movie? Like the lever action rifle that Ben used, the tire iron and knife, the molotov roostertails, how the zombies back away from fire, and all that other stuff.

How about the mod having stuff from the 1968 Night Of The Living Dead movie? Like the lever action rifle that Ben used, the tire iron and knife, the molotov roostertails, how the zombies back away from fire, and all that other stuff.

Someone just said stuff about 'uber original'.


I really like this idea.
Me too, and how about that zombies on fire have a chance of setting other zombies on fire by touching them.

Me too, and how about that zombies on fire have a chance of setting other zombies on fire by touching them.

As long as the 'back away' action is set up separately from the burning so that other things can trigger it, it works for me. Cause then I can make Zomb-Away and the Blessed Mallet of Saint EEEEUUUUUWWWW!!!! on my own.

How about the mod having stuff from the 1968 Night Of The Living Dead movie? Like the lever action rifle that Ben used, the tire iron and knife, the molotov roostertails, how the zombies back away from fire, and all that other stuff.
Good idea.

So much for original.

XD

Anyway, uh, lets see, zombie types:
Absorber: When it hurts you it regains hp equal to damage it does
Devastator: Fire very powerful blasts that can 1-hit an unarmored blockhead on direct impact; the blasts would be slow but get faster as they traveled, up to a maximum point. The main tactic for stopping a Devastator would be to get into melee range, as their claw attacks are pathetic at best and their devastation beams are too slow at close range and can be dodged easily.