Author Topic: Bugs with Dedicated Minigame.  (Read 673 times)

I'd really like to see these bugs fixed;

  • The Dedicated Minigame only works for TDM or DM, no CTF or other fancy stuff
  • Capture points don't work
  • When the Minigamehost leaves and comes back from the minigame the people who were in the minigame before the host left will look like they are not in the Minigame (in the playerlist) This is incredibly annoying because you are not able to kick anyone from the minigame who were in the minigame before the minigame host.
  • When the minigame resets the people that are alive will not respawn.
  • The OnMinigameReset event does not work.

If you have any suggestions on how I should modify the list please post. And please Kalphiter, look at this and go over every thing on the list, if something cannot be fixed please tell us why.
« Last Edit: July 24, 2011, 08:14:47 AM by Winner2 »

This can be fixed I can try to do it. give me a download link for the Dedi mini.

Got the link from Search... this isnt something I know how to fix... Sorry. Kalphiter probably can.

Yoo these fixes would be nice.

If I'm not told about these, I can't fix them.

Capture points and the player menu bug look pretty easy to do

Code: [Select]
package MinigameResetRespawn
{
function MinigameSO::Reset(%mini)
{
Parent::Reset(%mini);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
%cl.player.respawn();
}
}
};
activatePackage(MinigameResetRespawn);
Stick this in the Dedicated Minigame script and it should fix the respawn bug.

Is anyone ever going to try to get it working correctly with vehicles (zombies)?

Dedicated zombies would be a complete win.

Added one bug to the list

Thanks, I had no clue what gamemodes didn't work.

Thanks, I had no clue what gamemodes didn't work.

How's it going?

Ya I found this bugs also just didn't know that kalphiter would see it so I just left it. But if they are going to be fixed this will be a lot better and I might actually use it.


Ohh onminigame reset doesnt work
Derp
That would explain a ton.