Poll

Heavy weapons or light weapons?

Heavy (Minigun, Rocket launcher, Flamer)
21 (10.8%)
Light (SMG, assault rifles, etc.)
106 (54.4%)
secret option number 3 (everyone will pick this)
68 (34.9%)

Total Members Voted: 194

Author Topic: Fallout Series - Megathread  (Read 94768 times)

It will be in the new Fallout MMO or atleast it is assumed with this piece of concept art.
http://images1.wikia.nocookie.net/__cb20091113193350/fallout/images/a/a3/V13_Snow_City.jpg
The fallout MMO isnt going to be set in the nuclear wastelands.

The fallout MMO isnt going to be set in the nuclear wastelands.

Why the hell not?

The fallout MMO isnt going to be set in the nuclear wastelands.
Well if you payed attention to any of the only old Fallouts and New Vegas you can see that the world was improving, government re-established, technology and agricultural methods rediscovered, and the rise of new religions. Other wise I'm just going to assume you meant the lack of desert.

Well if you payed attention to any of the only old Fallouts and New Vegas you can see that the world was improving, government re-established, technology and agricultural methods rediscovered, and the rise of new religions. Other wise I'm just going to assume you meant the lack of desert.

Don't forget the civility with Fallout: 3.

There is absolutely no love in fallout 3. You also won't find a town full of drug dealers or drug addicts. You also won't hear people get raped or murdered in the background.

Why the hell not?
Because, if I am correct, Bethesda purchased the Fallout IP from Interplay a few years ago. During the agreement, in order to lower the cost, Bethesda said something along the lines of, "Allow us to make a new Fallout game and we will allow you to make a Fallout MMO." Then when Interplay started to create the MMO Bethesda said that they are not allowed any Models, Names, ect. They are only allowed to use the name Fallout, and not even the logo.

There is a video on youtube that kind of addresses it, but ill have to dig it up.


« Last Edit: September 28, 2011, 08:00:15 PM by Murkling »

Because, if I am correct, Bethesda purchased the Fallout IP from Interplay a few years ago. During the agreement, in order to lower the cost, Bethesda said something along the lines of, "Allow us to make a new Fallout game and we will allow you to make a Fallout MMO." Then when Interplay started to create the MMO Bethesda said that they are not allowed any Models, Names, ect. They are only allowed to use the name Fallout, and not even the logo.

Bethesda is really over protective of their title, huh? I find it funny because interplay originally owned Fallout.

    There atleast four things that bug me about Fallout 3 are:
    • Lack of weapons from the first game, just one that sort of look like/completely different looking from the origional.
    • A complete clone of the first two games by ripping of bits of the stories from the first two games.
      Messed up lore.
    • The lore of Fallout 3 doesn't go well with the older games. For example in Fallout 2 it is said that Myron(Look him on the vault yourself) the creator of Jet was killed and the drug was forever forgotten, but in Fo3 it is found all the way across the US on the east coast many years after the Myron died
    • The voice actors, alot of the females voices were ear rape.
« Last Edit: September 28, 2011, 08:03:50 PM by Harm94 »


The lore of Fallout 3 doesn't go well with the older games. For example in Fallout 2 it is said that Myron(Look him on the vault yourself) the creator of Jet was killed and the drug was forever forgotten, but in Fo3 it is found all the way across the US on the east coast many years after the Myron died

No way, I bitched about that too! I kept thinking why the hell is jet in these pre-war areas untouched by man for 200 years. New Vegas still has some areas with jet but it's not as common.

Also I'd like to add that almost everyone has the same voice. All the ghouls have the same voice, so do raiders, old people, black people, mercenaries, etc. Even actual named characters have the same voice. Unlike New Vegas you will always hear someone different.

No way, I bitched about that too! I kept thinking why the hell is jet in these pre-war areas untouched by man for 200 years. New Vegas still has some areas with jet but it's not as common.

Also I'd like to add that almost everyone has the same voice. All the ghouls have the same voice, so do raiders, old people, black people, mercenaries, etc. Even actual named characters have the same voice. Unlike New Vegas you will always hear someone different.
I 100% agree.

New Vegas is infinitely better than Fallout 3 because of one reason, some of the people from Black Isles made it.


Because, if I am correct, Bethesda purchased the Fallout IP from Interplay a few years ago. During the agreement, in order to lower the cost, Bethesda said something along the lines of, "Allow us to make a new Fallout game and we will allow you to make a Fallout MMO." Then when Interplay started to create the MMO Bethesda said that they are not allowed any Models, Names, ect. They are only allowed to use the name Fallout, and not even the logo.

There is a video on youtube that kind of addresses it, but ill have to dig it up.
If I remember Interplay already had starting the planning for the MMO before Bethesda came in, but everything else mentioned in the video seem about right. Still I think Obsidian should be doing it since they are mostly devs of the origional game. Under Interplay and the Caen Brothers nothing will happen and Bethesda will continue to leech off Interplay. The mmo lawsuit also reminds me about that recent Scrolls lawsuit.

Honestly I think Bethesda and Obsidian should work together. Bethesda makes a better story but Obsidian makes better gameplay.

Honestly I think Bethesda and Obsidian should work together. Bethesda makes a better story but Obsidian makes better gameplay.
I agree.



But it will never happen.




I don't like the idea of Fallout Online. A couple months after its release when the playerbase begins to grow large, it will ruin the feeling of the world having been torn apart by nuclear war. What little remained of the world's broken population scattered across the world and formed small pockets of civilization, desperately yet fruitlessly trying to grow. The drastically shortened life expectancy due to the many dangers of the nuclear wasteland kept the population sparse and isolated.

Then you throw in a million player characters. Suddenly it seems like Disney opened up a post-apocalyptic theme park.
It'd ruin the desperate solitude of wandering the wasteland.

The only fix for this is if they somehow made the game take place across the whole of America, a potentially memory-draining feat calling for a massive game world of 3,794,101 square miles.
« Last Edit: September 29, 2011, 06:30:37 PM by Man 2 »