Author Topic: Aplem got accepted into an Institute |Continued|  (Read 2447 times)

Original thread:
http://forum.blockland.us/index.php?topic=167142.0

I'm continuing this because he locked his thread and its by far not over.

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You are a bitch, do you think I did not know that? The Headmaster told me, documents are rarely used unless making a story line. You obviously do not know stuff about game design.
Your head master is a moron, documentation is key to a successful game, if you have no back bone to a project you won't have anything to fall back on to and you won't make good or fast progress due to no per-organized documentation. Story's are a "on the side" part of a game, sure games use them in the main aspects of games but the key mechanics are the game play and most games with stuff undesigned gameplay tend to fall on their ass.

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Ok sure he does. Because he totally is going to an institute for it. I can make more then just sketches, why else would I go to basically college for this?
Actually I am, I also teach at this institute during school breaks. The school I go to specializes in game design and creation of 3D content/programming etc which would fair surpass most schools.

And again overall you'll never make some elaborate game, you'll be doing stuff basic games like the rest of us.


Again to push my experience further, my head of school is the Microsoft Imagine Cup Judge and has been for the past couple of years. I also know people from 2K Games Australia and Micro Forte. I've also meet some other industry people such as the personal from Qinetiq (Military simulation builders and robots among other things), holy stuff that reminds me I get to visit there 12 3D projector simulator room on friday.

Again to push my experience further, my head of school is the Microsoft Imagine Cup Judge and has been for the past couple of years. I also know people from 2K Games Australia and Micro Forte. I've also meet some other industry people such as the personal from Qinetiq (Military simulation builders and robots among other things), holy stuff that reminds me I get to visit there 12 3D projector simulator room on friday.

Not that hard to get into a base and use the simulators. As long as you have a friend that works in there, like I do. They are boring as stuff, also cool story you have there. I am still going to the Institute.

What did 2K Australia REALLY think of DNF?

What did 2K Australia REALLY think of DNF?
They'd be under EULA or something along those lines for the next 5 years until the game blows over. Like I am with a few products Microforte has developed.

going to college is the easy part.

you dont just suddenly get a job with a developer and make great games.

you are missing steps B-Y

Not that hard to get into a base and use the simulators. As long as you have a friend that works in there, like I do. They are boring as stuff, also cool story you have there. I am still going to the Institute.
Thats perfectly fine, I was just saying and be aware of rather then anything.

I'm currently going to a magnet school that specializes in many career fields. I'm taking two video game design classes this year and I'll get a chance to richard around with use Maya. :D

But yeah Nom|Aplem|Nom is handicapped, there are also much better schools to attend if you want to get into Video Game Design.




Hahaha. It's not like I've gotten that joke thousands of times.

I personally think he's full of stuff, for no clear reason.

If Aplem thinks he can get a job in the game development industry as a "concept person" when he's never made a game, has to ask the blockland forums for ideas, and when his only credentials are a college that requires 2.5 gpa (have fun playing the "i'm more intelligent than you" card, Aplem!) and a few drawings, he's loving deluded.


This whole thing really went to the stuffter for him, didn't it?