Poll

What do you think?

Sounds good! I'll try it!
Sounds good, but i'm not good at eventing.
I guess it's ok!
Cuc's mod isnt confusing.
No. GTFO.

Author Topic: Traffic lights?  (Read 477 times)

Ok i know cuc made a traffic light mod but its rlly confusing. i am wondering what events to put in if i wanted to do the relay.

or there cud be another mod that can go to beginning like
onActivate>NAMEDBRICK>green>setLight>green
onActivate>NAMEDBRICK>yellow>setLight>yellow
onActivate>NAMEDBRICK>red>setLight>red (but all have delays)
onActivate>Self>GoToEvent>0

post whut you think below!

There's a more simpler way than this, but I think someone should make a traffic light model, to be incorporated into JVS. You could edit the events to set the amount of time it spends on each light.

Use relays, like this

Code: [Select]
[33] onactivate>self>firerelay
[1000] onrelay>self>setlight>red
[3500] onrelay>set>setlight>yellow
[6000] onrelay>self>setlight>green
[6500] onrelay>self>firerelay

You could just build it.

I had designed the perfect system and tried many different designs.

I prefer to use print bricks for the lights.  And use the setprint event to set it to the red, green, or yellow traffic signal.  And then it gets more complicated the more lights and light systems you add.

JVS should have these.  And awnings.

So can someone make it pls?
I had designed the perfect system and tried many different designs.

I prefer to use print bricks for the lights.  And use the setprint event to set it to the red, green, or yellow traffic signal.  And then it gets more complicated the more lights and light systems you add.
nvm i'll use this method. thx guys!