Author Topic: What is your guy's opinion on _______?  (Read 1104 times)

1. Should an RPG start out with only certain types of weapons, or give you a wide selection?

It's how they have worked for the last few years, why not?

2. What makes games like Call of Duty so bad? How would you fix it?

I figure a lack of change with a short release time.

3. What kind of games would you like to see more of.

Nothing I can think of right now.

4. Should game developers rush to release a game, or should they take their time until the game is polished?

Polish, polish, polish.

5. Should more games be open world, or mission based?

Yes.

6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?

Yes.

7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)

None, a ton of groundbreaking games came out, Counter-Strike, Deus Ex, etc.

8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?

Online

9. Have games like Minecraft affected gaming? If so, for better or worse?

It really just spawned a lot of construction based sandboxes.

10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)

I have yet to come upon such a thing.

11. Should more games go to the F2P system, and rely on ingame transactions?

No.  This would ruin a singleplayer game or something like Counter-Strike, you just can't add microtransactions.

12. What games are you looking forward to the most?

CSGO, DotA2, Skyrim, RAGE,

13. What is your favorite game genre?

FPS

14. Which is more reliable for gaming? Console or PC?

Yes.

15. In open-world games, should game developers spend time on creating invisible walls and barriers?

Of course.  You don't want to fall into a pit where there's no content.

16. How much would you like to interact with your games?

Mouse and Keyboard?

17. Your thoughts on Indie games?

They're games.  They're indie.

18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this?

It really helps to promote the game.  Sadly, there's the issue of people paying 1 cent and costing the dev, or just pirating the damn thing.

19. What what makes a game immersive?

A lot. 

20. What is your opinions on people who pirate games?

A lot of people try to justify it but it never really works.  I have yet to see a legit excuse for piracy.

So Ive realized that a lot of gamers have different opinions about how games should run/work, so Ive decided to create this list of questions.


1. Should an RPG start out with only certain types of weapons, or give you a wide selection?-Only certain types of weapons.

2. What makes games like Call of Duty so bad? How would you fix it?-It's not that they are so bad, I just hate the people who say, for example, Mario and sonic and zelda etc etc. is for babies and such.

3. What kind of games would you like to see more of.-Kingdom Hearts.

4. Should game developers rush to release a game, or should they take their time until the game is polished?-Take their time.

5. Should more games be open world, or mission based?-Open world.

6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?-Storyline.

7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)-I have no idea.

8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?-Store shelves.

9. Have games like Minecraft affected gaming? If so, for better or worse?-For better, minecraft never gets old.

10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)-I don't think so.

11. Should more games go to the F2P system, and rely on ingame transactions?-I have no idea.

12. What games are you looking forward to the most?-Paper Mario 3DS, Kingdom Hearts Dream Drop Distance, Mario Kart 3DS.

13. What is your favorite game genre?-ARE, PEE, GEEEEE

14. Which is more reliable for gaming? Console or PC?-I can't really choose.

15. In open-world games, should game developers spend time on creating invisible walls and barriers?-Yeah, of course.

16. How much would you like to interact with your games?-No idea.

17. Your thoughts on Indie games?-Kind of good.

18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this? -No idea

19. What what makes a game immersive?-No idea

20. What is your opinions on people who pirate games?-Horrible.

well thats all i have.

Ill answer them later.

1. Should an RPG start out with only certain types of weapons, or give you a wide selection?
an RPG should give you the selection of weapons needed to choose what you are most comfortable using

2. What makes games like Call of Duty so bad? How would you fix it?
The community

3. What kind of games would you like to see more of.
MGS style games and more games that are HORROR and not just JUMP scares

4. Should game developers rush to release a game, or should they take their time until the game is polished?
The developer should take they're time

5. Should more games be open world, or mission based?
Both

6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?
Storyline

7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)
I cannot really tell

8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?
Online

9. Have games like Minecraft affected gaming? If so, for better or worse?
For worse in my opinion Fanboys/FanGirls of minecraft call every game now A days worthless and stupid compared to minecraft YET dont they know that minecraft was originally supposed to be an INFINIminer clone?

10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)
Yes simply by allowing you to view the most epic weapons or items in the game early on

11. Should more games go to the F2P system, and rely on ingame transactions?
NO games should stick to being Payed for because Ingame Cash shops are annoying and pointless

12. What games are you looking forward to the most?
Skyrim

13. What is your favorite game genre?
Strategy/FPS its kinda hard to pick

14. Which is more reliable for gaming? Console or PC?
Console

15. In open-world games, should game developers spend time on creating invisible walls and barriers?
Barriers

16. How much would you like to interact with your games
Quite a bit

17. Your thoughts on Indie games?
They are starting to get out of control yet most of them are actually quite good

18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this?
Ehhhh....

19. What what makes a game immersive?
1. No Cash Shops or Advertisements
2. Good Storyline

20. What is your opinions on people who pirate games?
well i dont really have a big opinion on that

1. Should an RPG start out with only certain types of weapons, or give you a wide selection?
Certain types. If they gave you everything it would just be unrealistic/probably too easy

2. What makes games like Call of Duty so bad? How would you fix it?
They're generic and repetitive. I would just kill the series.

3. What kind of games would you like to see more of.
Episode 3

4. Should game developers rush to release a game, or should they take their time until the game is polished?
Take their time - rushed games are usually crap.

5. Should more games be open world, or mission based?
Open world games are amazing. If it was either one or the other, I would choose that. Aren't the decisions supposed to be up to the player character anyway?

6. What should game developers spend their time on the most? Music/Sound, Graphical Quality, or Storyline?
Storyline. If you say a game sucks because only because has bad graphics/sound and don't even judge the gameplay, you're handicapped.

7. In your opinion, what was the most groundbreaking game of the 2000s? (Year)
Keep in mind that I haven't played a lot of the mainstream games from the 2000s, but either GTA 3, HL2, or Fallout 3 would get my vote.

8. Where would you prefer to buy your games, online (on programs like steam) or on store shelves?
Online. Most stores tend to overprice/rip you off.

9. Have games like Minecraft affected gaming? If so, for better or worse?
Since most "gamers" are little kids who are quick to defend consoles and don't care about/haven't heard of Minecraft, I doubt Minecraft has affected gaming in general.

10. Could a game "over deliver"? (Provide so much content that you feel overwhelmed?)
I don't remember any instances of this.

11. Should more games go to the F2P system, and rely on ingame transactions?
No mainstream games are truly "free to play." You're more or less scamming people by using that wording. I would rather make the full payment for the whole game rather than have to buy everything incrementally. It just seems dumb to use real-world money for items within a game.

12. What games are you looking forward to the most?
I'm not really looking forward to anything.

13. What is your favorite game genre?
Adventure.

14. Which is more reliable for gaming? Console or PC?
PC, for obvious technical reasons.

15. In open-world games, should game developers spend time on creating invisible walls and barriers?
No, these are giant annoyances. I think devs should realistically obscure the edges of the map, but not so in a way that makes the map seem closed off from the rest of the world.

16. How much would you like to interact with your games?
I one day dream of a game where anything and everything is possible.

17. Your thoughts on Indie games?
Lots of indie games are amazing (Minecraft, Audiosurf, Blockland, etc). There are, however, certain ones that are less creative and boring (AAAaaaAAA etc).

18. Sometimes indie developers introduce a "pay what you want" system (The humble indie bundle, for example.) What is your opinion on this?
I think it's good and bad. Indie developers are being generous by letting you select the payment, and kind people are also generous by sometimes paying large sums of money for the pack, but there's no sort of restriction that prevents completely heartless people from paying just a cent for a whole pack of games.

19. What what makes a game immersive?
Great story and lots to do.

20. What is your opinions on people who pirate games?
If I hear people talking about pirating something from huge, evil developers (eg Microsoft), I could honestly care less, but pirating indie games or games made by smaller companies is 100% unethical, and people who do it deserve a kick in the face.