Poll

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84 (71.2%)
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34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 237853 times)

Could you possibly make it so if in Search and Destroy the time limit stops when the bomb is planted?

Ah HellsHero, right.
And no, mine is something different. :)
I just thought it was odd since someone else was already working on it.
But it's fine. Do what you think is best of course. :)
Yeah HammerEditor is working on it, but idk if he will finish.

To set a minigame's lives to 1 should I do %minigame.lives = 1; or is there a function for it?
I would do %mini.setPref("Minigame","Lives",1); That way it will update all the players.

Can you add a setting for the spectator camera to control whether people can view invisible players (You could probably test for a couple methods of making players invisible). Possible options could be "Always," "Teammate-only," and "Never." Only thing that might be worrying is if someone turns invisible when players are already spectating them. Still, it's one of the problems we've had with boss battles. It's nice to be able to spectate the boss, but not when people are constantly giving away his location if he's a class that can cloak.
It's possible. How do you define invisible?


I saw. Whenever I get around to a S&D update.

It's possible. How do you define invisible?
Maybe chest and head nodes either hidden or have an alpha value of less than 0.1? Might be a few cases that doesn't cover but that should handle the majority.


Would it be possible to add Capture Point Defenses? Basically when you defend a point (in TF2), you kill the person trying to capture it while they are standing on the point.

Also a variable for assists would be nice :)

Important poll.
because my idea is always good
Make an auto updater that doesn't ask and just updates when an update is released.
Make it load the update even if the server is up.
And make it not need a restart to use the update

because my idea is always goodAnd make it not need a restart to use the update
Haha it's actually a pretty old idea. https://bitbucket.org/Greek2me/slayer/issue/31/silent-updates
And that would depend on the update.

Would it be possible to add Capture Point Defenses? Basically when you defend a point (in TF2), you kill the person trying to capture it while they are standing on the point.

Also a variable for assists would be nice :)
Post lots o' details! https://bitbucket.org/Greek2me/slayer/issues/new

I suggest a button to not show team change messages if there isn't one already.

I suggest a button to not show team change messages if there isn't one already.

You mean players joining/leaving teams?

Yes and no, I appreciate something that tells me when a point prompt shows up at the end of my game, or something similarly large

Like how in the chat when it announces
Player has joined (team)

I would like an auto update except it should notify you saying that it updated slayer and the new things with the update.

I just finished the client-sided silent updates. They only work for RTB users. The rest of you will continue doing it the old way.

Here's how they work:
  • Slayer checks for updates
  • Update found, Slayer gives you an RTB notification that it's downloading a new update. You can click this for the change log.
  • When update is downloaded and installed, Slayer gives you another RTB notification that can also be clicked for the change log.