Poll

Best Elder Scrolls game?

Arena
6 (1.9%)
Daggerfall
9 (2.9%)
Morrowind
37 (12%)
Oblivion
69 (22.3%)
Skyrim
188 (60.8%)

Total Members Voted: 309

Author Topic: The Elder Scrolls Megathread  (Read 608759 times)

Does anyone know of a mod that adds a snake to everything's forehead on Skyrim?
I'm pretty sure that doesn't exist.
why anyone would ever want that is beyond me.
I guess its a funny concept, but I wouldn't be able to actually play the game with that installed.

I'm pretty sure that doesn't exist.
why anyone would ever want that is beyond me.
I guess its a funny concept, but I wouldn't be able to actually play the game with that installed.
I just want a snake flopping around on everything's forehead.
I will pay top dollar to see this done.

I want beta access...
When is "that guy" going to leak footage of it already :(

It would be cool if in TES 6 you could instead of following stuffty compass markers and giant maps, you should be able to buy maps and draw them yourself. Instead of NPC's giving you a stuffty quest marker, they would mark some undetailed road on your map with X on where you're supposed to go and give you directions like in Morrowind.

Bethesda needs to remake Morrowind with a new story and modern graphics.

Bethesda needs to remake Morrowind with a new story and modern graphics.
I wonder what Morrowind's silly enemies would look like in 2013.

I have done it! I have deviced the perfect plan for experiencing all of Skyrim's major questlines in two playthroughs. This should keep me busy for the next three months.
Code: [Select]
Archer with some magic support
Areas: The Reach, Falkreath Hold, The Rift, Eastmarch
Factions: Thieves Guild + Dark Brotherhood + Volkihar Vampire Clan + Imperial Legion
Home: Lakeview Manor in Falkreath Hold

Heavy warrior with some magic support
Areas: Haafingar, Hjaalmarch, The Pale, Winterhold
Factions: Companions + College of Winterhold + Dawnguard + Stormcloaks
Home: Heljarchen Hall in The Pale
After I've completed either character I suppose I could try and see how viable a pure mage is.

After I've completed either character I suppose I could try and see how viable a pure mage is.
Its cool how mages can simply use spells to muffle their footsteps, unlock doors and so on

Its like they're normal players with the addition of some cool effects and no items lost.

I once found some spell that turns silver to gold. It was great.

There's no unlock spell in Skyrim.

There's no unlock spell in Skyrim.
Morrowind had it.


Skyrim now officially sucks.

There's no unlock spell in Skyrim.
With mods there is. I have it.

Can I have a link to that mod?


It would be cool if in TES 6 you could instead of following stuffty compass markers and giant maps, you should be able to buy maps and draw them yourself. Instead of NPC's giving you a stuffty quest marker, they would mark some undetailed road on your map with X on where you're supposed to go and give you directions like in Morrowind.
That's way too major of a gamechange for it to be in a new tes game.
Though there's probably a map mod that adds a fog of war kind of thing.
and I think the local maps have fog of war stuff.

Oh boy, i have 40 000 coins and almost full ice armor (Stahlrim) in Morrowind.

What do i do now. I'm only like level 8 or so.