Author Topic: 2011/10/12 - Blockland Launcher r1361  (Read 55939 times)

You are running an old version of the game. Run from the launcher.

is it just me or did an update come out?

When I enter the Blockland Launcher, it will have an error popup saying so and so can not be found re installing the program might fix the problem...the only thing is, is that I don't want to, because I don't want to loose all my add ons and saves....
WHAT SHOULD I DO!!! :(

I receive an error after the latest update was released. A picture of the error is attached.



I dropped the missing DLL file (MSVCR71.dll) into my Blockland folder and the game now runs properly.
« Last Edit: November 10, 2011, 06:18:54 PM by Greek2me »

The new launcher is simply stunning.

Seems some users are having problems with the game finding the .dll. I'm not having this problem on my 64 Bit machine, but people on 32 Bit machines seem to be having it. Considering the guide I found, maybe the game is looking in the 64 Bit location for the .dll? And it defaults to the home directory, which is why placing it there works?

Seems some users are having problems with the game finding the .dll. I'm not having this problem on my 64 Bit machine, but people on 32 Bit machines seem to be having it. Considering the guide I found, maybe the game is looking in the 64 Bit location for the .dll? And it defaults to the home directory, which is why placing it there works?
I had this problem running Windows 7 64-bit. I fixed it by doing this:
I dropped the missing DLL file (MSVCR71.dll) into my Blockland folder and the game now runs properly.

Would this topic be moved to the Development board with a changed title to fit format, or no?

Firstly, i ended up changing the profilepath and it still didn't work, i got the new launcher
and it was working, until i got a update with 70 files yesterday, i closed it,
played it again and it would get past all the launcher stuff, but then it would just say not responding when it opens up the black console thingy.
Also, whenever i unistall it it works again, but then downloads a 2 files and doesn't work.
//-------------------------- 11/12/2011 -- 08:08:28 -----
Processor Init:
   Intel Core 2, ~1.80 Ghz
     (timed at roughly 1.81 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1482
Module Directory: C:/Program Files/Blockland
Profile Path: C:/Program Files/Blockland
Total Ram: 1533 MB
OS: Windows XP Home Edition Service Pack 2 (build 2600)

--------- Parsing Arguments ---------
argc = 5
argv[2] = -profilePath
argv[3] = "C:\Program
argv[4] = Files\Blockland"
Parsing command line arguments: -profilePath "C:\Program Files\Blockland"
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
« Last Edit: November 11, 2011, 01:20:43 PM by Arkal »

Hey I was having problems with my blockland today, So i remember this post. But when i downloaded it for the windows (which i have) it loaded loaded the launcher then when the black window opened it lasted for about 3 seconds then it just dissapeared, So plz help. And im also frustrated
« Last Edit: November 11, 2011, 05:04:13 PM by natergator789 »

I like the new icon that was (finally) added to the Windows version, but the launcher still has the old icon. It'd be nice to have them both be the new icon, since the icon for the launcher is what you see in shortcuts.

Hey I was having problems with my blockland today, So i remember this post. But when i downloaded it for the windows (which i have) it loaded loaded the launcher then when the black window opened it lasted for about 3 seconds then it just dissapeared, So plz help. And im also frustrated

Still Happening Today!
« Last Edit: November 12, 2011, 10:31:24 AM by natergator789 »

Before and after i downloaded that update it says the same thing: Making the new rendering context current... PLEASE i have played for 2 and 1/2 years i just want it to work again!... also it erased my fav build for some reason

crash on start after

in console

Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...

Another Problem, On Mac. Theres No Blockland Folder. Which Means No Add-Ons D:   BLOCKLAND Y U NO HAVE FOLDER