Oh come on trifax, that thing is essential. On a multiplayer server, to find NEW resources, you need to travel MUCH farther than on a singleplayer server cause everyone else has already taken everything that might have existed within maybe three thousand blocks of the spawn. But because you have to travel through so much stuff and you don't dare kill all the animals you find (as a consideration to others), and because there's a 2x spawn rate, we need to be able to pull back to safety with a minimum of fuss. On a singleplayer server, you can do things your own way and even change to peaceful if you're being hassled too much, but on multiplayer there is no such option.
Therefore, because we will have to haul ourselves across the world almost constantly when searching for resources, and because we will invariably take twice as long if we stop for night (which wouldn't be a problem if not for 2x spawns and zombie hordes), we will have much less fun, because we will constantly be murdered and massacred, lose our vehicles or horses, and generally take half of forever to get anywhere interesting, EVERY TIME OUR INVENTORY FILLS UP.
Also people will be mad because they'll know I was the one who got it removed. Dragonoid and Ultima are the only people who don't use it all that much at all.