UB-RYNO-2 "Uber-RYNO"The Uber-RYNO is the most powerful weapon that this pack has to offer to its customers. This gigantic rocket Mini-Gun has enough firepower to annihilate everything in its path. Features:-- 40-50 direct damage(all depends on just how powerful I want it to be)-- Special Auto-target: extra crosshair icon locks onto clients and rockets follow the path straight to them, when there is no target they travel in a swarm pattern and home in on a player if they get close enough (THIS IS VERY COMPLEX AND MAY NEVER HAPPEN. IN WHICH CASE I WILL SUBSTITUTE A SIMPLE HOMING SCRIPT.) -- Close-range only. Rockets die after travelling a short distance.-- **No reloading required**-- Custom animations**mainly because I have no clue what the animation would look like... =_=**Current Version: Unreleasedv1 Progress: 60%-Model complete, script is not-no sounds yet
O_Oplease make some sort of disadvantage to this gun......the normal one is overpowered as is.....this would be overkill x3000.possible disadvantages:1. cant jump while using.2. super low damage(in comparison to the other guns.)3. chance to explode in hands if fired for too long.
UB-RYNO-2 "Uber-RYNO"The Uber-RYNO is the most powerful weapon that this pack has to offer to its customers. This gigantic rocket Mini-Gun has enough firepower to annihilate everything in its path.
You know...If these weapons had less Poly-surfaces, then it would be awesome.
Fixed the Uber-Magnum's Image.
Finally.
Why does that make them not-awesome? Seriously, why? It's not like im using 32-faced cylinders; the highest I've ever used is 10 faces (save for the Uber-Rifle's barrel) and that was to make all of the barrels on the Uber-RYNO line up properly. I just put in every loving detail I possibly can.