Author Topic: Fantasy Nations; a Turn Based Civ Game! - Year 3, Round 3! Logo, </3 Tingalz >:(  (Read 33083 times)

So who is wining?
nobody right now

it's kind of hard to determine victory in games like these

Research: Cave Scouts

Tingolia City:
Build: Quarry on 37.20
(If free action): Create Militia (Guard Regiment 1)

Tubesra:
Build: Farm on 31.23
Send new cave scouts to cave at 29.20
Forage for food (also an extra action)
Kuffsa:
Build: Farm on 44.19
Forage for food
Researched Cave Scouts

Tingolia
+1 Quarry
+6 Food
-5 Food
Tubesra
+1 Farm
Cave Scouts sent
+6 Food
-3 Food

Kufssa
+1 Farm
Foraged for Food
+2 Food
+2 Food
-2 Food


Tingolia City Level 2 needs 5 food, Producing 6 per turn Happiness 2, Food 7 - 36 22
Tubesra Level 1 Needs 3 Food, Producing 6 per turn Happiness 1, Food 5, 33 22
Kufssa Level 0 Needs 2 Food, Producing 2 per turn Happiness, 1, Food 2, 44 18
Warfare - 0 (Militia)
Magic - 0
Tech - 0 (Pick Axes, Axes, Roads, Boat, Settlers, Universities, Cave Scouts)
Stone - 11 (+4 Per Turn, 1 Quarry)
Copper ore - (1 Mine, 1 per turn) 4 Copper ore
Wood - 10 (1 Logging camp, 2 wood every turn)

Units - Boat 34, 23 (No cargo)

Race: Tall humanoids (Tingolians)



Tingalz: the dragon is unstoppable
Tingalz: it decimates any legion who opposes it
Tingalz: but there is one man
Tingalz: who can save him
Tingalz: he is bily
Tingalz: the soldier
Tingalz: and you wont send him
Tingalz: becaus your gay

Research Warfare.
Buy Militia.
Build farm at 30 05.
Build Settlers: free.
Mover settlers to 26 02
Settle: Onom.
+1 Warfare
Get Militia -1 Warfare
Settlers can not be built, as you have already built one this year.

+6 Food
-3 Food


Onoangsun Level 1.5, Needs 3 food, Producing 6 per turn Happiness 3, Food 12 - 29 04
Bardem Level 0, Needs 2 Food, Producing 0 per Turn Happiness, 0, Food 0, - 37 08
Warfare - 0
Magic - 0
Tech - 0  (Pick Axes, Smelting, Wooden Weapons, Militia)
Stone (3 quarry, +6 per turn) - 20
Wood - 6


Research, buy, and build a boat
Send settlers on the boat to settle 17 03
Collect wood
+1 Tech
-1 Tech (Boats)
-2 Wood (Boats)
+2 Wood


Orasul de Anghilâ (Has Temple) Level 2 needs 5 food producing 4 per turn, Happiness 3, Food 5 - 35, 01
Warfare - 0
Magic - 0 (Knowledge of Magic, Offensive Magic)
Tech - 0 (Pick-Axes, Universities, Axes, Boats)
Stone ( 2 Quarry, +4 Per turn, ) - 19
Wood - 6

Units - Boat (The Antelope), Cargo (Settlers to 1703) 29-00



Sa'cea: build farm at 45 25
fish
Halis: build farm at 48 28
fish
Bork'an: build farm at 49 29
fish
research tech and buy universities
dikbutt move to 49 30
sa cea can not add a farm there, as there is already one. added at 44 25
farm added
borkan cant even reach there are you stupid or something. added at 49 32
fished
fished
fished

You get universities!

Halis Level 2 needs 5 food Producing 6 per turn, Happiness 2, Food 5 - 49 29
Sa'Cea Level 1 Needs 3 food Producing 4 Per turn, Happiness 0, Food 4, - 44 26
Bork'an Level 0 Needs 2 Food Producing 2 Per Turn, Happiness 0, Food 2 - 50 32

Warfare - 0 (Wood Weapons, Militia)
Magic - 0
Tech - 2 (Axes, Roads, Pickaxes, Boats, Wood Walls)
Stone 2 Quarry, +4 Stone per turn - 8
Wood 1 Lumber Camp, +2 per turn - 12

Units - Boat (dikbutt) 50-31
Militia (1st Stormwind, Wood Weapons) 44-26



Research Magic
Buy Magic
Build: Farm at 32.13
Clear cut 32.13

Research Magic
Buy Magic
Build: Farm at 32.13
Clear cut 32.13



also someone explain "research and buy"
+1 Magic
-1 Magic (Knowledge of magic)
+1 Farm
Deforesting started
Other deforestation finished, +2 wood.

Dalar Level 1.5, Needs 3 food, Produces 6 per Round Happiness 0, Food 10 - 35.12
Warfare - 0 (Militia)
Magic - 0 (Knowledge of magic)
Tech - 1  (Axes, Pick Axes, Roads, cave scouts, Temple)
Stone 2 Quarry, +4 per turn - 12
Wood  (Lumber Mill +2 Per Turn) - 11

Scouts return!


Move boat down maximum distance.
Research tech.
Build marketplace at Dessicatus.
Forage for Dessicatus' free turn.
Build a boat at COB (you pick a good name arc).
Forage for COB's free action.

Well? What did the scouts find?

Dont tell me i have to use a turn to ask them.


a rc == always realy cool
riding rooster
« Last Edit: November 17, 2011, 07:47:06 PM by Tingalz »

a rc == always realy cool
riding rooster
I thought it was "Always raping children"  :cookieMonster:

I thought it was Amazingly tribal Caucasian