Author Topic: Fantasy Nations; a Turn Based Civ Game! - Year 3, Round 3! Logo, </3 Tingalz >:(  (Read 33204 times)

Internet broke yesterday, back up

NEW ROUND

Research: Cave Scouts

Tingolia City:
Build: Quarry on 37.20
(If free action): Create Militia (Guard Regiment 1)

Tubesra:
Build: Farm on 31.23
Send new cave scouts to cave at 29.20
Forage for food

Kuffsa:
Build: Farm on 44.19
Forage for food
« Last Edit: November 16, 2011, 06:47:45 PM by Tingalz »

Research Warfare.
Buy Militia.
Build farm at 30 05.
Build Settlers: free.
Mover settlers to 26 02
Settle: Onom.

Map not loading right now :|

Research, buy, and build a boat
Send settlers on the boat to settle 17 03
Collect wood

Sa'cea: build farm at 45 25
fish

Halis: build farm at 48 28
fish

Bork'an: build farm at 49 29
fish

research tech and buy universities

also dikbutt move to 49 30

also viodiq and masterrockets, if you see this, please message me on steam as soon as i get on
« Last Edit: November 16, 2011, 05:04:55 PM by comr4de »

Research Magic
Buy Magic
Build: Farm at 32.13
Clear cut 32.13



also someone explain "research and buy"
« Last Edit: November 16, 2011, 06:11:31 PM by Menen »

Reaearch gives you points.
Buying gives you whatever you buy with those points
The end.



so I could Research Tech and instantly buy something in the Tech List without using materials?


so I could Research Tech and instantly buy something in the Tech List without using materials?
you can buy the actual tech


wat
lets say I want to learn how to build walls

I research tech, and with that tech point, I buy the knowledge to build walls

lets say I want to learn how to build walls

I research tech, and with that tech point, I buy the knowledge to build walls

oic

Sorry about not updating, working on a project, i plan to update at least a year tomorrow.