Author Topic: Fantasy Nations; a Turn Based Civ Game! - Year 3, Round 3! Logo, </3 Tingalz >:(  (Read 33387 times)

you need to research them and have 5 stone and wood





As He gains greater and greater direct control over an Accursed, their eyes take on an eerie blue glow, and they gain a strange aura of menace.
ASSUMING DIRECT CONTROL
« Last Edit: November 10, 2011, 08:29:20 PM by Tingalz »

o


research warfare
build settler
send settlers to 44 26
gather wood

Research: Milita
Build: Mine at 36.11
Free: Change Nation's Color to Cyan
« Last Edit: November 10, 2011, 08:48:24 PM by Menen »

How much tech do I have?

Continue road from 26, 28 to 22, 25
Send supplies to Stadt der großen to assure the people there do not revolt
Use Militia to claim Stadt der großen

Tingalz is like the best pixel artist on the forum damn.



My turn:
Make Settlers
Build: Boat
Send boat with settlers to 33.22, establish new settlement there

hope that all fits in 1 turn.
You Build a Boat! -2 Wood!
You Create and move settlers to 33.22 via your boat! -5 Food
Settlers from Tubesra!

+4 Food!
-3 Food!
+2 Stone!


Tingolia
God Overlord - Tingalz
Vice Overlord - Aces
Tingolia City Level 1.5 needs 3 food, Producing 4 per turn Happiness 2, Food 0 - 36 22
Tubesra Level 1 Needs 2 Food, Producing 0 per turn Happiness 0, Food 0, 33 22
Warfare - 0 (Militia)
Magic - 0
Tech - 0 (Pick Axes, Axes, Roads, Boat, Settlers)
Stone; 1 Quarry, 2 Each turn - 5
Wood - 4 (1 Logging camp, 2 wood every turn)

Units - Boat 34, 23 (No cargo)


Research tech.
Attempt to fish.
Make an offering of 1 food in temple.


You research Tech!
You Fish! +2 Food!
You farm 4 Food!
-3 Food from upkeep!

-1 Food from temple sacrifice!
The gods might have heard your message...

Imperia
Regis imperium - Kill All
Orasul de Anghilâ (Has Temple) Level 1.5 needs 3 food producing 4 per turn, Happiness 4, Food 9 - 35, 01
Warfare - 0
Magic - 0 (Knowledge of Magic, Offensive Magic)
Tech - 2 (Pick-Axes)
Stone ( 2 Quarry, +4 Per turn, ) - 15
Wood - 2



o


research warfare
build settler
send settlers to 44 26
gather wood
You Research Warfare!
You Gather Wood! +2 Wood!
You Build Settlers! -5 Food!

+4 Food!
-3 Food!
-5 Food!
+2 Stone!
+2 Wood!



Greater Halian Cooperative
Executor - Comr4de
Vice Executor - masterockets
Field Marshal - Viodix
Halis Level 1.5 needs 3 food Producing 4 per turn, Happiness 3, Food 1 - 49 29
Warfare - 1
Magic - 0
Tech - 0 (Axes, Roads, Pickaxes, Boats)
Stone 1 Quarry, +2 Stone per turn - 8
Wood 1 Lumber Camp, +2 per turn - 6



As mentioned earlier, this turn I would like to research settlers, build a port at 57.10, and send out a scouting mission to survey the mountain range on which the capital is located. The mission will be finished when it has completed that goal and it will report in every round.
You Research Settlers!
You Build a port! -8 Stone!
You send out scouts!

+2 Stone!
-8 Stone!
+4 Food!
-3 Food!
+4 Forgotten wood

Wizzeh Collective
Lich King - Wizzeh
Eleypah Level 1, Needs 3 food, Producing 4 per turn Happiness 3, Food 6 - 57.08
Warfare - 0
Magic - 0 (Knowledge of Magic)
Tech - 0  (Pick Axes, Axes, Settlers)
Stone (1 Quarry, 2 stone per turn)- 1
Wood (Logging Camp, +2 per turn) - 4



Research: Milita
Build: Mine at 36.11
Free: Change Nation's Color to Cyan no
You research militia!
You Build a quarry!

+4 Food!
-3 Food!
+4 Stone!

Aurinao
King: Menen
Dalar Level 1, Needs 3 food, Produces 4 per Round Happiness 0, Food 4 - 35.12
Warfare - 0 (Militia)
Magic - 0
Tech - 0  (Axes, Pick Axes, Roads)
Stone 2 Quarry, +4 per turn - 6
Wood - 2
Race: Humanoids with Pointy ears (Not elves)




Continue road from 26, 28 to 22, 25
Send supplies to Stadt der großen to assure the people there do not revolt
Use Militia to claim Stadt der großen
You build a road!
You Capture Stadt der Groben! In fact, you do it so well, no lives were lost on either side!
+6 Food! -3 Food!
+2 Wood from deforestation!


Aureus
Sultan - Kiddeh
Serbul Level 1.5 needs 3 food, Producing 6 per turn Happiness 2, Food 9 - 25 29
Stadt der großen (Level 0) Requires 2 food, Producing 0 food Per turn Happiness 0, Food 0 - 22, 33
Race: Working Civilians (Gerudeko)

Warfare - 0 (Militia, Wooden Swords)
Magic - 0 (Knowledge of Magic)
Tech - 0 (Axes, Roads)
Stone - 0
Wood - 11

Units : Militia, Wood Swords, 23-32


« Last Edit: November 10, 2011, 10:02:27 PM by A.R.C. »

Caves have been added via the random object tool btw. They may contain ore.

How much tech do I have?
Check the OP

Oh also, tingalz you strike copper, apparently.
Waiting on tomcat.
« Last Edit: November 10, 2011, 09:42:56 PM by A.R.C. »

1) How fast can settlers move?
2) How fast can boats move?
3) I think you've been forgetting to give me wood.

1) How fast can settlers move?
2) How fast can boats move?
3) I think you've been forgetting to give me wood.

1) 4 spaces per turn (I'm positive of this)
2) Not entirely sure, maybe 4 spaces/turn according to other units
3) Can't help you there

1) How fast can settlers move?
2) How fast can boats move?
3) I think you've been forgetting to give me wood.
4
5
have i? oh i have my bad

Mr. Comr4de: whos left
Arc: tomcat


I see a recurring pattern here

better kill his city  :cookieMonster: