Author Topic: Fantasy Nations; a Turn Based Civ Game! - Year 3, Round 3! Logo, </3 Tingalz >:(  (Read 33378 times)

Flag.

Oh, and Kill All, I agree to the trade agreements and agreements from your message.
« Last Edit: November 11, 2011, 03:39:16 PM by Tomcat »

Anyone still have to go?


no, arc just has to update


I'm not updating at the moment, but I'll stream dragon age 2 if you want  :cookieMonster:

ARC is being slow so I'll just post my next turn.

Settle at 50.17. The town of Dessicatus rises!
Build another quarry at 56.09.
Research Tech.
Move the EW back to port.
E: And also Forage if I can.
« Last Edit: November 11, 2011, 05:49:27 PM by Wizzeh »




ARC is being slow so I'll just post my next turn.
^this

Tingolia City:
BUILD: Farm on 39.21
RESEARCH: 1 Tech point
EXTRA: Forage for food

Tubesra:
BUILD: Road from 33.22 to 30.21
EXTRA: Send scouts to cave at 29.20
« Last Edit: November 11, 2011, 09:08:41 PM by Tingalz »

when my turns once more comes around

Vience (change name to Sa'Cea):
Build livestock farm on 45 25
use free point to fish

Halis:
 build quarry on 51 32
fish more

research tech

Gosh Tingalz hurry up and make units.

I want to COMMAND something.

Next Turn:

Research: Cave Scouts
Movement: Send scout team to investigate White Tree at 32.15
Built: Port at 34.13
Free: Forage

i am sory i do other things then update this :(
Research Smelting.
Gather wood.
You Gather Wood!
You Research smelting!

+4 Food!
+2 Wood!
-3 Food!
+2 Stone!

Onoangsun
King - Tomcat
Onoangsun Level 1, Needs 3 food, Producing 4 per turn Happiness 3, Food 10 - 29 04
Warfare - 0
Magic - 0
Tech - 0  (Pick Axes, Smelting)
Stone 1 quarry, +2 per turn - 4
Wood - 6



Research Stone Weapons

SERBUL'S TURN
Build Settlers
Send 2 food to Jahad every turn
Rename Stadt der großen to Jahad
Place Militia at Serbul
Send Diplomats to establish contact with Tubesra

JAHAD'S TURN
Build road from Serbul to Stadt der großen and begin sending food every turn
Fish for food in ocean
Move settlers to 22, 25 and build a city

You Research Stone Weapons!
Serbul;
You Build Settlers!
Sending food is a free action!
You Move your Militia!
That's a free action!

Jahad!
You Begin to build a road!
You Fish! +2 Food
You Move your settlers! Since you didn't give me a name, its build next turn!
You finish deforesting that plot of woods! +3 Wood!

Serbul
+6 Food!
-5 Food (Settlers)!
-2 Food (Sending supplies)
-3 Food (Upkeep)
Jahad
+2 Food (Fishing)
-2 Food (Fishing)
+2 Food (Supplies)


Aureus
Sultan - Kiddeh
Serbul Level 1.5 needs 3 food, Producing 6 per turn Happiness 2, Food 5 - 25 29
Jahad (Level 0) Requires 2 food, Producing 0 food Per turn Happiness 0, Food 2 - 22, 33
Race: Working Civilians (Gerudeko)

Warfare - 0 (Militia, Wooden Swords)
Magic - 0 (Knowledge of Magic)
Tech - 0 (Axes, Roads)
Stone - 0
Wood - 14

Units : Militia, Wood Swords, 25-30


Your Scouts Return!

...Well, scout. There's only one, and he's badly hurt.
"Sire! Sire! Terrible news! It's a beast! There's a beast! It's monsterous in size, it has big leathery bat wings and it can summon fire! There was a tower too! The beast seemed to be defending that!"
- Scouts