Author Topic: Zombie Slayer gamemode.  (Read 1562 times)


Could have a survival version with waves.

Each wave it increases the number of bot zombies and their health.

This would be cool.

and have events like

"OnWaveChange"
"OnWaveInterrupted" - all players died
"OnLastWave" - For reset settings
/Support!


Could have a survival version with waves.

Each wave it increases the number of bot zombies and their health.

This would be cool.

and have events like

"OnWaveChange"
"OnWaveInterrupted" - all players died
"OnLastWave" - For reset settings

Yeah, like in Red Dead Redemption - Undead Overrun.

You start with three minutes on the clock, and a meter that you fill by killing zombies. Each wave starts by spawning a coffin, you gain an extra minute when you open it, and it awards your team with more ammo, and the person who opened it with a special item. You must kill enough zombies to fill the meter, then the timer is paused and you kill the remaining zombies. The next wave starts, the timer continues. Except now there are more zombies, they have more health, do more damage, and you have to kill more than last time to fill the meter. If the timer runs out, it goes into Sudden Death. There are no more waves, just an oncoming horde of undead. There are no more coffins, and no more incapacitations, just instant death.

I loved the waves in Undead Nightmare.


I was thinking something along the lines of this where theres 3 classes of zombies
-150 health slow speed
-100 health normal speed
-50 health fast speed