GTT Viano City [Updated 12/19/2011]

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Author Topic: GTT Viano City [Updated 12/19/2011]  (Read 21397 times)


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Viano City. A crime and drug place that has become worse, worse and worse the last years. The new mayor promises that he will change Viano City. Welcome to Viano City, a map that is made by Antares.



















A big thanks to the beta testers who enjoyed my map in the earlier stages of Viano City.

Pentium - Road textures (Without him it wasn't so beautiful, we should thanks him too)


Download here - 6.48 MB


GTT Viano City - Official Trailer




New Block City [Development Thread] - By Aphtonites
« Last Edit: December 19, 2011, 06:52:04 PM by Antares »

NICE
links broken it says click here to upload? dont u need to DOWNload?XD

NICE
links broken it says click here to upload? dont u need to DOWNload?XD
Woops, seems like I only copied the Mediafire link. :/

Wow :O nice work twix ^^


Let's see the changes of the beta map and the current map.

Beta map

Currently new map

Let's see the changes of the beta map and the current map.

Beta map

Currently new map

How did you and GSF generate maps like that?


How did you and GSF generate maps like that?
Where are you talking about? It isn't really hard to do "Set Height" on a flat terrain.

How did you and GSF generate maps like that?

I would assume they raised the terrain above the water, and began a long process of smoothing, flattening, etc. Making islands sucks.
« Last Edit: December 19, 2011, 05:28:19 PM by Mega-Bear »

I would assume they raised the terrain above the water, and began a long precess of smoothing, flattening, etc. Making islands sucks.
You can edit the settings for Terrain Editor.

I liked the little trees that were at the bottom of the big hill.....

I liked the little trees that were at the bottom of the big hill.....
They were causing a super lag. You had rarely a chance that the lag was gone.


Even better in the finished product. You could even just make clever use of a fractal for the islands, guys.