Author Topic: Klendathu Drop: Version 1.3, Announcement on page 10!  (Read 23177 times)

Does this include the quarentined city?
Nope

that's the big thing that's holding us up, a lot of things about it are off visually, so we're going to drop a couple of skyscrapers and add factories to add to the look of "40K hive city"

It's only 20k  :cookieMonster:

Also loads of brainstorming done today, keep your eyes peeled for signs of a sequel.

It's only 20k  :cookieMonster:

Also loads of brainstorming done today, keep your eyes peeled for signs of a sequel.
uuhhhhh vionix and I were considering a movie and RP sequel so please send me what you're thinking to keep canon

uuhhhhh vionix and I were considering a movie and RP sequel so please send me what you're thinking to keep canon
You haven't been online, so I couldn't send you anything.

Seriously, every time I look you've gotten off steam 30 minutes ago :C

You haven't been online, so I couldn't send you anything.

Seriously, every time I look you've gotten off steam 30 minutes ago :C
real life commitments and wonky Internet don't help

Quote from: The text file I made that *loosely* outlines our idea
Go to fort
has vault
commander says wepon in vault
must get generator working to open vault
get generator working
vault open
no wepon
commander says go to city
go to city
find courthouse thing
inside is bomb shelter
contact commander there
fleet destroyed, cutscene

TO BE CONTINUED

Wrong F- see me after class~~~
Quote
Go to fort
has vault
commander says wepon in vault
Must use laser cutter to open vault
Defend laser cutter for indeterminate amount of time
Survive waves
vault open
no wepon
commander says go to city
go to city (optional: inside city get generator fuel from halftrack and activation key from bomb shelter the axle for the generator will be in richarderson truck)
find courthouse thing
inside is bomb shelter
contact commander there
says return to fort for extract
Optional: start generator; allows for the fleet to broadcast communication encryption codes
ending A (fleet ending) fail final radio mission
Ending B (nuke ending) succeed final radio mission

TO BE CONTINUED

Wrong F- see me after class~~~
Rawr, complicated.  And how would people know what to do?  And how would each ending happen?  And how does it set up for a sequel? :C

Ending A is the good and canon ending
ending B is if you're handicapped

Haha I did this alone until I reached that highway.
WHAT THE forget.
WHY WOULD THERE BE SO MANY ZOMBIES.

Haha I did this alone until I reached that highway.
WHAT THE forget.
WHY WOULD THERE BE SO MANY ZOMBIES.
What I got from this post:
Start needs more zombies
countrysides needs more zombies

all of them needs more zombies except the fort

also the more specific script can be found on a google docs which you can get from gad

Hosting again, I've finally fixed and tested the squad mode, so it should now work as it's supposed to.  Thus, the server can now be opened to 10 people.


Hosting again, I've finally fixed and tested the squad mode, so it should now work as it's supposed to.  Thus, the server can now be opened to 10 people.
What? Isn't this for four people only?