Well, I've thought of alot of game concepts, but i've built on this more because it's somewhat plausable for creation in my reach.
-Unnamed-
The idea of the game is to travel around a region, fighting corrupted animals and bosses in attempts to save the elements.
The storyline of the gameplay goes like so:
Just a few days ago, a meteor had struck the earth in the ruins near Firetown. The meteor sent corrupted matter of sorts throughout the Province of Elements. This matter infected the rulers of the elements, corrupting the rest of the elemental region they rule. Firetown is the only safe place. We are in need of a hero to stop this infection and save the Province of Elements!
The gameplay is a bit unsteady, as I want to add more elements and themes into the game, but they can't all be stuffed into one game. I also need ideas. That's where I need your help.
So far, here is the dev. :
•Firetown-1st level-Fire element
-Boss: none
-Mobs:
•-
-Items:
•Grandsword(?)
•-
•Woodgate-2nd level-Plant/Air element
-Boss:-
-Mobs:
•-
-Items:
•-
•Stoenwhal-3rd level-Stone element
-Boss:-
-Mobs:
•-
-Items:
•Stoenwahl Shortsword
•Stoenwahl Rifle
•Stoenwahl Shield
•Stoenwahl Uniform
•Cadeltau-4th level-Stone element(2, sand)
-Boss:-
-Mobs:
•-
-Items:
•-
•???-5th level-Water element
-no dev until name-
•???-6th level-Ice element
-no further dev until name-
-Possible bosses, Silverlight Train and/or ???
•???-7th level-Electric element(?)
-no dev until name, might be removed-
•Incognitia-8th level-Better fire/Lava
-Boss: Sadex (2 1/2 phases)
•P1: Sadex
•P2: Sadex's Reincarnation (Lava Dragon)
•P~3: Obsidian Sadex Statue (barely a battle required)
That's about it for now.